Ultimate Mercy

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Description

Ultimate Mercy - BLENDER 2.82+ ONLY

It's the caring doctor, ready to do anything for her patients!


Note: Due to udims, this model will only properly work in blender 2.82+.


Features:

•Blender 2.82 ready

•Eevee Compatible

•Canonically accurate proportions

•Fully Rigged and Textured with every in-game skin

•Tan and bikini lines

•Breast and Butt Physics

•Stomach Bulge controllers included in the rig

•Custom UI to swap between skins and toggle each element of her skins.

•Both her staff and pistol for every skin included and rigged

•Inlcuded option for futa


1.1 Change log:

-Fixed excessive masks

-Added the custom office skin

-Multiple minor bug fixes

-Added a feature to have any hair on any model (Fully rigged hair coming soon)

-Cleaned up the excessive use of masks to massively increase performance

Massive thanks to mets for the feeback!


1.2 Change log:

-Added Dragoon Mercy

-Added Gym, and life guard Mercy

-Added Summer Mercy - Credit to deviantart.com/bondageman12

-Added a futa option

-Fixed some other bugs aswell


Credit:

Dreamrider, for his help with getting everything ready, almost the entirety of the Atlantic skin, and heavy assistance with pink among other skins: https://twitter.com/Dreamrider3D

Stardust, for help with shaders, drivers, make-up, and general blender dark magic: https://twitter.com/Stardust_3D

Nextr3d, for the ui: https://twitter.com/nextr3d

Mets - For the rig used here: https://twitter.com/Mets3D

Blizzard - Of course, for creating this Swiss treasure


If you find any bugs, feel free to hit me up on twitter: https://twitter.com/SwurstErotic


Filename Downloads Created Filesize
Files
  Tutorial.mp4   1976 2020-05-26 484.27 MB
🇳🇱 EU Download   🇨🇦 NA Download
  Textures_1.2.5.zip   1280 2020-07-17 258.9 MB
🇳🇱 EU Download   🇨🇦 NA Download
  Ultimate Mercy 1.2.5   935 2020-07-19 45.48 MB
🇳🇱 EU Download   🇨🇦 NA Download
Support SwurstErotic on their Patreon.
Thumbnail image for Ultimate Mercy

Comments

How to put textures on her? Sorry for stupid questions , but i am noob at blender!
Reply • Feb. 12, 2020, 7:52 a.m. -  dimavigo
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Create the “Textures” folder where the model is located and put the textures in this folder.
Reply • Feb. 12, 2020, 11:08 a.m. -  fast1k56
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You mean in the .blend file to create a folder called "textures" and put the textures in it? In that case, how do you open the .blend file to see the folders and create a new folder to add the textures?
Reply • April 11, 2020, 12:56 p.m. -  Mike152
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Should do the trick, or just simply pointing blender towards the textures location with "find missing files" Also, if you get the main body being pink, you're not on 2.82 which this model needs
Reply • Feb. 12, 2020, 6:42 p.m. -  SwurstErotic
1 |
Is there a way to change eye color?
Reply • Feb. 13, 2020, 11:03 p.m. -  PussSFM
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How do you get the feet to show? they become empty if you hide the boots.
Reply • Feb. 16, 2020, 4:37 a.m. -  dnbworld
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nvm I'm dumb it was in the tutorial video
Reply • Feb. 16, 2020, 9 a.m. -  dnbworld
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I get a considerable amount of lag when trying to move the rig, much more than I would reasonably expect, even with the eevee preview disabled. I've tried turning off the subdivision surfaces, but it's still incredibly difficult to pose because of the slowdown. Anyone have a solution to this? Is this normal?
Reply • Feb. 24, 2020, 10:39 p.m. -  SimulatorOfEpic
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Try disabling the main nude body from viewport. All the masks can slow blender down for some reason
Reply • Feb. 29, 2020, 1:03 a.m. -  SwurstErotic
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I see much potential in this. If you're interested in feedback, here is mine: - Use only one Mask modifier per object, replace all the rest with Vertex Weight Mix modifiers (that add or remove weights from the mask vertex group). I have a pretty decent rig and it still runs the body alone at 8 fps cause the mask modifiers each rebuild the mesh from scratch. - Merge all the UV maps on the body into one. You'd do this by splitting the mesh into the parts that use each of those UV maps, then on each of the objects delete every UV map that is not used. Now rename the last UV map to "UVMap" and rejoin all the objects. Now you just have one UV map with only the UVs you need. This also means you can see the character properly in solid view, which is 100x faster than material view. - But as a last step to be able to use Solid View, you'd have to make the color texture on every material the active texture. You do this simply by selecting the texture node in the node editor for every material. - Remove print('pre_depsgraph_update') With those changes my pc is running this rig at 21 fps, instead of the previous 1.8 fps, making it suitable for animation. More: - Weight painting seems pretty rough on at least the nude body's neck, torso, and the classit outfit's torso. I haven't checked much more, so I'm assuming it's pretty rough all around. If you don't know how to or don't want to do it, I can still recommend slapping a Corrective Smooth modifier on everything (make it render-only if you want). (Although this forces Mask modifiers to come after Armature modifier, so for those cases it's not ideal) - Node trees could use a cleanup. - Left/Right toggles could be on the same row in the UI. - Having every UI toggle prefixed with the outfit's name feels redundant from a user perspective. - "Outfit parts", "Body controls", "Face controls", "Extra controls" labels all seem redundant - You made a layer panel but with only 5 layers that don't cover everything, eg. hair and clothing bones. - There is an entire redundant skeleton inside the rig? Eg., search for the bone "ThumbFinger2_L". It belongs to another set of hand bones that is offset from the real one, and clearly does nothing... Waduhek? - Skin SSS seems too strong in Eevee, idk if Eevee is meant to be supported by this model though. I hope it is! - Hair shader seems misguided because the texture that the game uses for anisotropic rotation(and hence I refer to it as an AR map) is named and plugged into a slot named "PBR". It's the one texture in the material that has nothing to do with physically based rendering. And as far as I can tell, the shader is not resulting in the warped anisotropic reflections that the game has. (Which I only ever got working in Cycles, tbf) If you aren't offended by such feedback, feel free to poke me on Discord for more, and keep up the good work.
Reply • March 16, 2020, 2:35 a.m. -  Mets
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And now, with 100% more paragraphs. https://pastebin.com/0sjbDLSW
Reply • March 16, 2020, 2:37 a.m. -  Mets
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Cheers for the feedback! As is probably clear to someone who knows what they're doing, I'm still quite new to rigging and modeling as a whole. Masks are definitely the main focus but I gotta figure out how to use the vertex weight mix's. And weighting is rather shoddy all over (Mostly due to someone with a lack of experience and patience) The ui is still under development I believe so a lot of it needs to be changed but I passed the feedback on to nextr3d who's making it. Thanks again!
Reply • March 17, 2020, 6:59 p.m. -  SwurstErotic
1 |
Who! very nice! thanks a lot. any tips to export it to Unreal Engine?
Reply • March 21, 2020, 10:09 a.m. -  lamruil
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Got no experience with that sorry, maybe someone else can help ya
Reply • March 21, 2020, 4:47 p.m. -  SwurstErotic
1 |
I'm having trouble posing the model. I can only move her spine, but not her limbs.
Reply • March 23, 2020, midnight -  NewTownBoat
2 |
I can not move the rig from the fingers. Only hands
Reply • March 24, 2020, 1:26 p.m. -  nagato20
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are there any bones for her wings?
Reply • March 25, 2020, 9:34 p.m. -  mercybewbiez
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nevermind, found it
Reply • March 25, 2020, 9:36 p.m. -  mercybewbiez
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Is there any way of tuning her skin roughness to make it more glossy?
Reply • March 26, 2020, 2:52 a.m. -  Sevanych
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Like @Nagato20 above i am unable to move the fingers individually. Any tips on that please?
Reply • April 1, 2020, 9:44 a.m. -  lamruil
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I think a big hand with "activate FK" so i thought that might be the solution but i could not activate it :(
Reply • April 1, 2020, 3:09 p.m. -  lamruil
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I think a big hand with "activate FK" so i thought that might be the solution but i could not activate it :(
Reply • April 1, 2020, 3:09 p.m. -  lamruil
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Check out this tweet, https://twitter.com/SwurstErotic/status/1246043749731442689. Ui will be updated soon with a seperate button for this layer ^^ Should clear up confusion
Reply • April 6, 2020, 12:23 p.m. -  SwurstErotic
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everything is purple, even if there is a texture folder with the textures inside
Reply • April 9, 2020, 7:37 p.m. -  katjezz
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Try "File > External Data > Find Missing Files" and then open the folder with the textures in and confirm it
Reply • April 9, 2020, 7:55 p.m. -  SwurstErotic
1 |
I have the same issue with it all pink. I already tried find missing files :'( I have blender 2.82 I'm so confused lol
Reply • April 10, 2020, 2:03 a.m. -  mumblebee
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nvm. I just went into the image editor and back out and it fixed itself
April 10, 2020, 2:06 a.m. -  mumblebee
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How do you add textures to model?
Reply • May 6, 2020, 8:49 p.m. -  gamer4999
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Having problems with adding the textures to the model
Reply • May 9, 2020, 8:57 a.m. -  bossman
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The bottom parts of the legs seem to have disappeared after the 26th may update, also the rig became unselectable in pose mode. Cool new skins btw
Reply • May 26, 2020, 1:32 p.m. -  sr4ger
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Check the tutorial vid
Reply • May 26, 2020, 5:12 p.m. -  SwurstErotic
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Hey there, I was wondering if I may upload the 'Ashe - Little Red' using this body and rig. I mean CC BY 4.0 might suggest as much but I'd rather just ask and also copyright can be weird :)
Reply • May 29, 2020, 8:12 p.m. -  Cinnabon
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Yeah go for it ^^ Just link it back
Reply • June 1, 2020, 7:41 a.m. -  SwurstErotic
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Some parts of shirt and suit of the office skin are broken https://imgur.com/a/xcarP7e
Reply • July 1, 2020, 10:17 p.m. -  Monte
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Thanks for the report, saw this a while ago and got it fixed thanks to you^^ I messed up some weighting when changing the breasts
Reply • July 19, 2020, 8:09 p.m. -  SwurstErotic
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Noob question: I have Rigify enabled but after appending the collection i can't get the Mercy UI.
Reply • July 17, 2020, 6:53 p.m. -  PGArt3D
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Check out the tutorial vid, should help ya out
Reply • July 19, 2020, 8:09 p.m. -  SwurstErotic
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Noob question. How does this compared to Kisxsfm Mercy model?
Reply • July 17, 2020, 10:50 p.m. -  SloppyGonzo
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Can't say sorry, never tried it
Reply • July 19, 2020, 8:09 p.m. -  SwurstErotic
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Appending the model kills the UI and when you try to pose her the newly added shapekeys for the peen cause massive mesh distortions around the vagina. It seems like several polygons are locked in place https://imgur.com/a/LD0zyRw
Reply • July 22, 2020, 6:49 p.m. -  katjezz
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This should be fixed already, re-download ^^
Reply • July 25, 2020, 5:29 p.m. -  SwurstErotic
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The lifeguard swimsuit is missing the breast_master vertex groups.
Reply • Aug. 7, 2020, 7:03 p.m. -  justausername
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