GTA IV - The Triangle Club

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The Triangle Club from GTA IV for Blender 2.81

full interior with lobby, bar and back room. The original plan was to use volumetric fog to get a nice look for the spot lights, but apparently that makes all the other point lamps become visible as floating light orbs and no option to hide them. As a workaround, i created some lame ass pseudo effect with meshes as light cones. Not too happy with it, but better than nothing. Make sure to click "bake cubemap only" in the indirect lighting settings for correct reflections. This is a bigger environment, so it might be a bit stressfull for older computers with all the effects enabled.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
446 2020-02-09 20.22 MB
🇳🇱 EU Download
🇨🇦 NA Download
78 2020-02-09 2.54 MB
🇳🇱 EU Download
🇨🇦 NA Download
74 2020-02-10 2.7 MB


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