[Dead or Alive] Mila

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Description

Content of this release

  • several outfits from Dead or Alive 6
  • some additional outfits
  • rigged hair

Instructions

  • It's mandatory to install the Blender addon rig_tools.zip provided in this release (remember to restart Blender before using the model), which enables the IK rig, etc.. If you are not sure how to install the addon, google it! Note that the UI will raise a warning in the information tab if you didn't install/enabled the addon.

  • All the custom properties are in the new UI (https://github.com/Mustard2/MustardUI).

  • Some bones are available for opening the genitals.

  • The model use Corrective Smooth modifiers. If you find some odd clipping while posing the model, try to disable them in the UI.

  • I decided not to implement the physics myself because there are tools which are way better than any attempt I could make. :)

Some examples: https://github.com/dskjal/Rigidbody-Bone https://blenderartists.org/t/wiggle-bones-a-jiggle-bone-implementation-for-2-8/1154726 While I do not provide technical support for these tools, I'm happy to help setting up basic physics if you need help.

  • If you have any problem, try to check the next section. If that doesn't help, you can contact me (contacts at the end).

Troubleshooting

  • The textures are all blocky/there are some strange shadows

This is not necessarily a problem. When you render, subdivider modifiers are activated and the shadows should be smooth. You can preview this enabling the Subdivision modifier in the mesh you want to test. Note that this modifier can impact the performance of your viewport rendering. Thus, after you test its behaviour, remember to disable it (only in the viewport)!

  • I cannot find the shape key I need.

You can search for a specific shape key. If you don't find it, please report to me on Discord or Twitter, and I'll add it as soon as possible.

Known Issues

  • at the moment the UI cannot manage hats. This will be implemented in the future. In the meanwhile, you can use the outliner and enable the mask on the hair mesh

Final Notes

Credits

  • a huge thanks to HentaiBorg and MaidenMasher for the huge help on this project. This woudn't have been possible without them!
  • for some of the outfits, thanks to Arhoangel

Chengelog

Version 1.1.2 (19/02/2020)

  • first attempt to fix the slow eyes movement

Version 1.1.1 (17/02/2020)

  • adjusted some materials
  • fixed missing texture

Version 1.1 (15/02/2020)

  • new pirate outfit
  • new nurse outfit
  • new swimsuit outfit
  • fixed the sss behaviour near the eyelids

Version 1.0 (public release, 09/02/2020)

Tags

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Filename Downloads Created Filesize
Files
  rig_tools_m0Kp4sl.zip   2676 2020-02-09 11:30:16 17.03 KB
  Mila_v1_1_2.zip   3786 2020-02-19 23:06:22 311.44 MB
  Mila_v1_1_1.zip   1400 2020-02-17 19:18:32 311.44 MB
  Mila_v1-1.zip   1472 2020-02-15 22:15:00 313.25 MB
  Mila_v1.zip   1715 2020-02-09 11:29:45 269.91 MB
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Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

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