Maya

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Description

Borderlands 3 Maya nudified. If you want to use Eevee for animating or editing, disable normal maps and the model will work smoothly.

Features

  • Boob, hair and cape physics (cage deform)
  • Blenrig 5
  • Hair and cape bones
  • Cape (only clothing atm)
  • Siren ability adjustable (must be adjusted from the body and arms materials)

The model was polished for Eevee. I have no idea how well it works in cycles.

V 2.0

  • Changed materials so SSS works better.
  • Actually has the textures now.
  • modifier toggles to minimize lag while editing
  • Solid preview now shows textures instead of just solids

V 1.9

  • Changed bump maps to normals
  • Eyes now look at the target
  • Fixed weight mapping on the interior of the vagina
  • Fixed Hair physics mesh no longer has self collision
  • Fixed weight painting on the hood clothings shoulder region
  • Fixed weight painting on nose region
  • Fixed weight painting on toes (still kinda shit)
  • Fixed minor hair posing
  • Mesh cages are now only invisible to the user and dont need to be toggled for physics to work.
  • Adjusted vagina_up shape key

V 1.8

  • Cape physics now move with the rig
  • eyelids rig movement drivers fixed
  • fixed boobphysics cage deform issue

Tags

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Filename Downloads Created Filesize
Files
  Maya_2.0.rar   2637 2021-01-25 22:47:06 171.44 MB
File contents:
Thumbnail image for Maya
Ripping ENCRYPTED Unreal Engine Models
Some UE4 games use encryption. This video explains why developers would want to encrypt, and how this works in the context of UE Viewer.

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