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Roach - The Witcher 3 Horse (Update for Blender 2.82)

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 Large preview image for Roach - The Witcher 3 Horse (Update for Blender 2.82)

 Large preview image for Roach - The Witcher 3 Horse (Update for Blender 2.82)


This is a model of 'Roach' from The Witcher 3 - Wild Hunt, which I used in my animations. I ported both the horse and the horsecock from SFMLab to Blender 2.82.


  • rigged Roach + Horsecock (with Rigify)
  • Principled BSDF Shaders
  • multiple horse and cock textures (+ procedual shader)
  • adjustable cock wetness
  • realistic hair (turn on/off in particle tab, for viewport performance just enable it in the render)


  • for the wetness: got to shader nodes of the horsecock -> set the value to something below 10 (10 = no wetness, 0 full wetness)
  • the most important for the procedual penis shader are seed and location values (if you dont want to use it just connect the other group)
  • particle hair can be controlled via the force fields (shown in the video)
  • to change the skin of the horse change the "skin" value under properties (also shown in the video)
  • if you use the condom or the golden ring there are two related shapekeys for a better fit
  • Enjoy!


1.3 (most new things are shown in the video)

  • new awesome cockrig
  • improved shading
  • driver for skins
  • procedual penis skin (use the texture group OR procedual group)


  • added particle hair
  • improved shading
  • added cock pose library presets (Boner and NoBoner)


  • shading has been improved
  • fixed normals
  • added condom and horsecock shapekeys
  • fixed the cockrig and it now usable for animations


Please tag me if you use this model :) You can follow me on Twitter at https://twitter.com/FenrirsRevenge9 If you have questions or suggestions just send me a direct message

Filename Downloads Created Filesize
πŸ‡³πŸ‡± EU Download
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1064 2020-05-27 269.29 MB
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912 2020-04-09 220.11 MB
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1319 2020-02-28 60.26 MB
πŸ‡³πŸ‡± EU Download
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3826 2019-08-09 85.31 MB
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132 2020-05-27 11.4 MB
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114 2020-05-27 8.3 MB
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1501 2019-08-09 5.13 MB
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πŸ‡¨πŸ‡¦ NA Download
151 2020-05-27 12.5 MB
Thumbnail image for Roach - The Witcher 3 Horse (Update for Blender 2.82)


Technically Roach is a mare but humans are futa so I don't see why horses can't also be futa.
Reply • March 3, 2020, 1:44 p.m. -  Rana
3 | 1
could change skin in blender 2.79 on the "2.8" version of the file, but not in the "2.82Update", did anything change?
Reply • March 7, 2020, 12:36 p.m. -  wazzbo
I didn't change the texture folder... It has probably something to do with the Blender versions so I highly recommend you using the newest Blender version. It's much better I think.
Reply • April 9, 2020, 11:53 a.m. -  FenrirsRevenge9
Node selector seems different, could change textures there but now one can't. But I'll check it out in new version blender, just lazy to switch.
Reply • April 15, 2020, 5:07 p.m. -  wazzbo
Someone doesn't know how Horse cocks work.
Reply • April 9, 2020, 1:57 p.m. -  MissSonicBoom
| 2
Teach me then. What's wrong?
Reply • April 11, 2020, 9:28 a.m. -  FenrirsRevenge9
Really particles? Wanna kill performance?
Reply • April 10, 2020, 10:07 a.m. -  XxXTrunksXxX
Performs fine for me. It's only in render view it lags a bit. Besides, you can reduce particle visibility and even toggle them completely off so I don't see what the problem is.
Reply • April 10, 2020, 5:24 p.m. -  Rana
Amazeballs. Thanks
Reply • May 26, 2020, 12:05 p.m. -  Maldrasen
1 |
Hello, the model looks quite impressive and I really like the rig done for penis model. However, I have point out issues with shapekeys. There is no shape that controls the size of the sheath therefore when I decrease the width of back of the shaft there is a hole around it and the sheath. The shapekeys Sacks Thin and Sacks Expand are broken, they increase or decrease size of random polygons on sheath. The penis looks too big overall comparing to stallion size. On the other hand, I can shorten the shaft but then the fron ring that's used to control the shaft may bend mesh in odd way. Except for those issues you did great job ;)
Reply • June 6, 2020, 8:31 p.m. -  Tedo45
Thanks for your feedback! I recommend you to only use the shapekeys if you won't drastically change the mesh. If you want to e.g. decrease the size of the balls you should use the bones of the cock armature. You can change the penis width/volume with the overall size of the penis armature. The length of the shaft can be controlled by the size of the curve which controls the penis. I know that's not very obvious, I'll try to improve that :)
Reply • June 27, 2020, 12:06 p.m. -  FenrirsRevenge9

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