[Deadbydaylight] Nea Karlsson

Adult content

This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.

Show more

Description

Feel free to Join my discord channel to report bugs or give me any advice https://discord.gg/sMfsNUzeYF

Contents:

  1. G8 Nude body and face model from dbd
  2. Ready to render for Cycles and Eevee
  3. 5 outfits, include 4 dbd outfits and 1 custom outfits
  4. 4 head textures
  5. 9 hair styles
  6. Expression and pose library
  7. many body morphs and face shape keys
  8. Many extra cloths from dbd (wanted to make outfits but most her trousers aren’t sexy enough soI gave up☹)
  9. Genital shape keys and breast shapekeys
  10. Shoe armatures

Requirements

Diffeomorphic add-on

Mustard UI addon

MHX addon(for converting IK and FK, easy posing)

My links :

Twitter: https://twitter.com/hellwither1969

Patreon: https://www.patreon.com/hellwither

My discord channel: https://discord.gg/sMfsNUzeYF

Reddit: https://www.reddit.com/user/hell_wither

Credits:

Thanks for your UI(https://twitter.com/MustardSFM)

Thanks for the help from dbd nsfw channel(https://discord.gg/3brAF7ttUV)

Thanks for all my patreons’ support !

Tags

SmutBase is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SmutBase needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Filename Downloads Created Filesize
Files
  Nea.zip   392 2023-04-25 17:05:24 952.85 MB
File contents:
  Diffeomorphic-mhx_rts-5cc14d39980f_y6rwvMH.zip   94 2023-04-25 17:05:24 26.18 KB
File contents:
  mustard_ui_ekPJ7Jx.py   131 2023-04-25 17:05:24 270.34 KB
  Diffeomorphic-import_daz-b876d06eb1c4_t4czCet.zip   88 2023-04-25 17:05:25 452.07 KB
File contents:
Support Hellwither on their Patreon.
Thumbnail image for [Deadbydaylight] Nea Karlsson
Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

Comments (-)

Sorting:

Leave a comment

You need to log in if you want to leave a comment.