Shinobu Kocho (Demon Slayer: Kimetsu no Yaiba)

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Shinobu Kocho from Demon Slayer: Kimetsu no Yaiba

If you created something with her, please, tag us ( Just want to look at your works and get some feedback, thanks.

Model commissioned by @Springtrap

This model created using Blender 3.3.2 version, open it in any of the previous versions may not work.

Made entirely from scratch sculpted the character using Zbrush,

Textures/baking in Substance painters,

Rigging in Blender, I used Rigify and customize it to fit my needs for this character.

Used Rigify so everything on Rigify Rig pretty much here but with more controls over the face and Genitals

  • Facial Bones

  • Genitals Bones

  • Clothes Switch on/off on properties bone

  • 4K Textures (Cycles and EEVEE Friendly)

  • more....

if you found any problem just comment or contact me on twitter:

  • You can use all this settings by selecting the rig, going in Pose Mode and selecting the properties bone then Item Panel > Properties.

  • At first Append the model in your scene with the collection, if you didn't have the option to automatically run script you have to go in your script panel and run the

  • If you got missing textures (pink) check out this tutorial:

known bugs

  • If you packed the textures and render it using Cycles you going to encounter bug with the normal map (I guess that's a Blender bug, since I used UDMIs on the body). if anybody know how to fix this, please let me know.

map used on the picture above:

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Filename Downloads Created Filesize
  Shinobu_v1.2.blend   279 2023-04-30 09:38:23 5.25 MB   489 2023-04-13 19:59:38 566.53 MB
File contents:
Thumbnail image for Shinobu Kocho (Demon Slayer: Kimetsu no Yaiba)
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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