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UPD: Changed proportions a bit, since model looked a bit thin and stretched to me. Kept both new and original versions, so chose which one suits you better.
UPD: Small clean up, nothing special.
Rip Van Winkle from Hellsing now in 3d.
- Base model
- Few shapekeys for suit
- Bones for hair
- Face Shapekeys
- Bones for crouch area
- Few blush models
- Futanari option
Riged with Auto-Rig, so you might want to use Rig_Tools aswell to switch between IK\FK. If you previously installed it (since a lot of modes on smutbase are rigged using ARP), then you dont need to redownload it.
How to switch between IK\FK
- Install ARP plugin from files section (if you dont have it installed)
- Select amature and go to pose mode
- Select any part of hands\legs and press N
- Side menu on the right side will pop-up, find tab called "Item"
- In there you will find IK\FK switches.
Since I'm not super experienced with blender (especially with constraints), its a bit finicky to pose hair. I will gladly improve it, but I really need someone to point me to the right direction of how to improve them. Also rig on underwear is a bit meh.
If you want to make blink expression, you can use bones, but I would suggest using shapekey instead.
You can also play around with faceshapekeys and combine them with face bones, tho, in case of shapekeys, teeth possition should be ajusted.
There might be some bugs, so if you report them, it would be really helpful.
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|NEW-Rip_Van_WInkle_upd2.blend||71||2023-04-25 21:12:46||18.67 MB|
|TOOLS-rig_tools_blender3.zip||69||2023-04-13 15:33:25||31.55 KB|
rig_tools/reset_all_controllers.py rig_tools/auto_rig_reset.py rig_tools/auto_rig_datas.py rig_tools/rig_prefs.py rig_tools/__init__.py rig_tools/rig_functions.py
|OLD-Rip_Van_WInkle.blend||76||2023-04-13 15:29:19||18.66 MB|