Beefy Heavy Weapons Guy (Team Fortress 2)

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Description

Model I had sculpted heavily inspired by Remerts work

Crediting me @_CinSational_ on twitter would be preferred

I have tested this model, but please let me know if there are any issues, or if you have recommendations on how to improve my models for the future.


Rigged with Rigify, may need to run the UI script if it's not loading.

The nipple controls the deformation of the chest. This is for nipple play, as well as for most natural poses the nipple and the chest deform together with the movement of the shoulder

Tension map geo-node has been added in by default. Because of this there is another duplicate mesh as well as 2 more normal maps in the shader. You may want to disable it if it's running slowly

Butt ripple controller bone has been added, however due to it having a high degree of customization I have not added a particular one in myself (Link in credits for this method)


MOUTH CAVITY+TEETH BY CRUTE: https://open3dlab.com/project/29547/

BUTT RIPPLE: https://www.newgrounds.com/portal/view/807660


  • V1.1: Initial Post, edited to include updated texture.

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Filename Downloads Created Filesize
Files
  BeefyHeavyV1.1.blend   262 2023-04-07 16:54:23 11.33 MB
  BeefyHeavyTexturesV1.1.zip   190 2023-04-07 16:54:23 10.58 MB
File contents:
Thumbnail image for Beefy Heavy Weapons Guy (Team Fortress 2)
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