Artificer | Risk of Rain 2

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Wielding a diverse armament of destructive curves, Artificer's strength lies in her devastating dick that can break through even the tightest of holes.

This is a blender model ported from DamnDirtyDog's SFM model on their twitter page. The model uses custom shaders to achieve similar design to the game's look, and has no textures.

New Features!

  • Edited Rig
    • Custom shapes with thick lines and colors for visibility
    • Made IK bones for easier movement
  • Shading & Textures
    • Outline shaders with adjustable colors
    • Toon / Comic style NPR shader to fit the game's style
    • Adjustable scene lighting shader to tint the world
  • Mustard UI
    • All shape keys in one place!
    • Armature layer settings for just viewing certain parts of the rig
    • Toggle-able clothing and accessories
    • Futa and Non-Futa options

Help / FAQ

To fully use this model, please use blender 3.0+ (preferably 3.4). To view the UI, open the side panel and click "MustardUI". If it does not show up there, go to the scripting tab and click run.


Finally got a shader design that fits the game well, and I do enjoy the look of it. Took a while to replace all texturing with the custom shaders but the result looks pretty good. Some lighting inconsistencies mainly related to the model but overall works pretty well.


Original Model by: @DamnDirtyD0G ported from:

Blender Port By:



  • Initial Release


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Filename Downloads Created Filesize
Files   882 2023-03-15 18:15:09 5.98 MB
File contents:
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Unreal Engine to Blender: Normal Mistakes
Common mistakes people often make when importing models authored for Unreal Engine into Blender. It's a Green Channel flipping video!

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