Lucoa - Kobayashi-san Chi No Maid Dragon

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IMPORTANT READ THIS FIRST:

To enable the extra features of my models you need to install this extension (blender 3+)

It's not necessary at all, but has some nice extra features like swapping between IK and FK!

THIS LINKS TO THE BLENDER 3 VERSION OF THE PLUG-IN, PLEASE UPDATE IF YOU ARE USING AN OLD ONE

https://mega.nz/file/4cgE3Yia#zW6CCM0nJDmylKrcVH-PC4iEL6FHPzZVkL_eROevmlc

It's basically a free to share and limited version of ARP that allows you to use the extended rig tools on the pose mode, on the tools tab.

This works for all my models that use the ARP rig!!


Long time no see!

Gonna use this model to post some tips about my models:

All my models have costumes that are completely removable.

These costumes are separated on different collections that can be easily toggled on the Outliner menu. Red Collections are costumes,yellow are hair-styles and blue are extras. Each piece of the costumes are separated objects, so they can be toggled individually.

Also, the Pink collection is the main rig, orange is the body and purple is the shader main controller. For recent models, this one included, If you want to import them into another blender project, just append the "Lucoa.model" collection (or whatever.model depending on the model)

As with all my models you can easily change the color of the texture on the node editor of the material. It's usually a colorRamp or a Mix node.Swap the colors there and adjust the shader ro change the color of the effects if you want.

And an extra tip, The rig is separated in multiple layers. You only need the ones that are on the top left row: First from the top left we have the main bones, these are the main ones needed for posing the model.

Second layer contains the adjustment bones, these allow finer adjustments of other bones and are really helpful, specially for poses.Can be scaled, moved, rotated etc. The rest of the row's layers contains bones that are specific for costumes and hair styles.

BTW,this time there are hidden bones for opening the vagina. They are disabled by default as they cause clipping with the costumes

Also, like with Ilulu, there is a "Futanari mode" on the extras collection


Features:

-ARP armature some face bones for the mouth and the eyebrows (check hidden layers for even more bones)

-There is bone over the head called eye expressions. Those are now custom bone props of this bone. If you use the linked plug-in they have their own sliders on the tools menu!

-Custom and customizable toon shaders

-3 Costumes

-2 Hair-styles


Character: Quetzalcoatl (Lucoa)

Origin: Kobayashi-san Chi no Maid Dragon

Format: .blend file for Blender Eevee

Original Character by Coolkyousinnjya

3D Model made by banchouforte


All my stuff is handmade from the meshes to the textures. Nothing is ripped from another sources so they can be used freely anywhere as fan-work.

Click here to go to my Smutba.se profile for more than 60 custom made anime models!!

Also check my twitter if you want +30 more models that I'm not sharing here yet or are SFW plus updates on my current work in progress modes

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Filename Downloads Created Filesize
Files
  Lucoa for Blender 3.4   2628 2023-02-22 21:09:33 55.61 MB
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How to extract Unity models
Unity is an engine that's used for many games. So how do we get to the models and textures? With some publicly available tools, of course!

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