Valkyrie | Rainbow Six: Siege

Description

Main features

  • This model was made to use in Eevee. Can be used in Cycles too, but the materials not perfect. (There is a switch between Eevee and Cycles materials in the property tab)

  • The model rigged with the custom Rigify rig. The mesh has corrective shape keys.

  • The main mesh object have a several options in the property tab.

  • If you append the model in a new project, you need to turn on the refractions in screen space reflections to make eyes material work correctly.

  • If something (Like cloth or hair) doesn't fit, just move the rig.

  • Could be problems with Blender 3.4.

I don't feel like doing a lot of previews right now. If you interested to see this model in action, check my twitter.

The model has only default outfit, custom casual outfit, a few headwears, underwear and something else.

In-game models ripped by M4ZTeR: https://www.deviantart.com/m4zter/

My twitter: https://twitter.com/trahaooahart

Tags

SmutBase is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SmutBase needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Filename Downloads Created Filesize
Files
  ValkyrieR6Siege.zip   1141 2023-02-08 06:08:45 382.17 MB
File contents:
Thumbnail image for Valkyrie | Rainbow Six: Siege
Unreal Engine to Blender: Normal Mistakes
Common mistakes people often make when importing models authored for Unreal Engine into Blender. It's a Green Channel flipping video!

Comments (-)

Sorting:

Leave a comment

You need to log in if you want to leave a comment.