Cora Harper (Mass Effect Andromeda)

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This is a port of my XNA model, and also my first Blender post. So let me know if anything goes catastrophically wrong, or if there's anything I can do to make the model more user friendly.

  • Includes her armour + helmet, casual and naked models.
  • Naked body normals are kind of wack so I set the strength to 0.
  • Not all textures came out right, so I took some creative liberties.

For Cycles when you use the naked model they'll be a seam between the head and body because of the subsurface scattering. One way to fix this is to connect the two meshes using ctrl+J.

Big thanks to the Frosty Editor people and daemon1.


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Filename Downloads Created Filesize
  Cora_Harper.rar   438 2023-02-07 10:22:46 171.47 MB
Thumbnail image for Cora Harper (Mass Effect Andromeda)
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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