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A little updated Mai. Comes with a custom panel, body customization, physics, etc.
This is a mixture of the original game assets and also some of Mustard's clothing pieces.
She's made for Cycles.
-MHX Runtime 1.6.2 (optional or if the IK bones don't work)
-Letting the UI script run
-Append the "Append" collection, save and restart, let the script run.
-You need to have the main rig selected to use the "Mai UI" panel.
-All face bones are posable but you can also use the Diffeomorphic sliders for the face bones
-You can toggle all IK bones. The hair ponytail, loincloth, ropes and tail have an IK bone you can use to easily pose them.
-The body morphs have all been transferred to the clothes and physics proxies and they've been fixed
-Use atleast 16 transparency passes for her hair to be displayed properly in Cycles.
-The Pubes section in the panel is a slider. There are 4 options. 0 disables pubes.
-To use Nailpolish, adjust the color alpha. 0 alpha is going to hide nailpolish entirely.
-Bodyshape customization is driven through the Diffeomorphic panel
-Body and Genitals can be customized. See the Gens and Body categories.
Thank you, Mustard. Gave me permission to recycle some assets of his Mai. Thank you, Crute. Helped me way back getting the hang of custom panels.
-v.1.0 Initial Release
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|Mai_v1_0.rar||2519||2022-12-01 08:26:38||374.93 MB|