[CoD MWII] Valeria Garza

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Description

Attention: Eevee only, textures are not customized for Cycles engine

If you have enough knowledge, you can customize textures for the Cycles engine by yourself


Valeria Garza model from Call of Duty Modern Warfare II (2022) game. Port from DAZ to Blender with a lot of texture improvements and new features


If you plan doing something with her, please, tag me first (https://twitter.com/youngiesed). Just want to look at your works and get some feedback, thanks.

Requirements

  • MHX Rig v 1.6.2
  • Blender 3.2 (or newer)
  • DAZ Diffeomorphic addon (v 1.6.2)

What's included

  • Valeria Garza base body with shapekeys & expressions
  • Standart outfit + 2 additional clothes (will be more in the future)
  • Customizable hair, lips, nails & eyes
  • Bones with genitals control
  • Mustard UI menu

Additional info:

  • This model is compatible with Blender 3.2 and newer versions, loading it in any of the previous version may not work

  • To view the UI menu when appending the model in other projects, you need to click on the armature for it to show up on the right side tool bar

  • If you got missing textures (pink) check out this tutorial: https://www.youtube.com/watch?v=rWrj3jud0w8

  • If the rig does not work, make sure you have installed right version of MHX and Diffeomorphic

  • All textures are packed into .blend file, after downloading you need unpack all textures for better perfomance

Credits

My twitter

Thanks to:

spartanpig95 - for DAZ morph & textures β€’ Mustard - for UI Script

Tags

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Filename Downloads Created Filesize
Files
  Valeria-Garza-Model_v1.0.0.blend   1280 2022-11-23 12:18:39 321.16 MB
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Making SFM models
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