I-NO (2.0) | Guilty Gear

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Are you familiar with my old work/model releases? Throw what you know out the window. New models. New rigs. New features. Improved quality of life & ease of access. This model is the first in what I hope to be a new line of improved & reworked models, Guilty Gear & otherwise. Retaining all of the same control and room for excessive tweaking as is core to the ASW style- while cleaning up & streamlining the most important parts to help make animation & posing as painless as possible.


Bones for clothing are still messy- but ASW models just have a lot of bones as a part of the style. The clothing bones are sorted out onto their own layers, which are easier to find this time, but I'm not sure there will ever be a standardized rig for the clothing, since all of that stuff is so unique and time-intensive.


o Character lighting controlled via bones. 1 bone for body, 1 bone for face.

o Custom UI which controls bone layers & clothing options.

o Latest version of Aerthas' ASW shader. No more black shadows!

o Improved normals. Which means improved shading & detailing.

o Improved rig controls. ARP powered rig, with game accurate bone weighting.

o New experimental "smooth" ASW shader preset. Easier to light for NPR/ASW newbies.

o New pussy & anus meshes- allowing for deformations. Handled by shapekey on body.


Dropped version from 3.0 to 2.0 for parity with other revised releases to make things clearer in the long run. All other older models, even if they were past a 1.0 release, have been dropped down to a 1.x convention. Nothing has changed about this release, just trying to make the delineation between this new wave of models and the older ones more clear.

CONTACT ME: Made something cool? Show me! Having issues with the model? Ask me about it!

Twitter: https://twitter.com/wallimog Patreon: https://www.patreon.com/wallimog3D

CREDITS: These guys have been a huge help in making this release possible!

xxSJxx, the creator of the arc sys nude mods we use as a base for many characters.

Aerthas Veras, for his open source ArcSys Shader.

Crisdroid, for nude mesh compatibility, edits, & custom rigged penis prop.

Averiff, who provided me with the pre-posed hat & smooth body shader edit.

Crute, for his bag of baginas pussy prop which we utilized.

Mokujin Hornywood, for helping us plan out and re-rig for this new update line


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Filename Downloads Created Filesize
  I-NO_2.0.blend   875 2022-11-26 16:40:44 13.13 MB
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Ripping ENCRYPTED Unreal Engine Models
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