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A port of the Batman Arkham Knight Poison Ivy model by Dr.Dabblur on SFMlab!
- Completely imported from SFM, all models and textures :)
- Renamed and edited the entire rig to be connected IK
- Custom shapes with thick lines and colors for visibility
- Updated Arm and Leg IK's with elbow and knee targets
- Breast IK
- Mustard UI
- All shape keys in one place!
- Physics options for toggling wiggle bones on breast, butt (will hide/disable IK bones)
- Armature layer settings for just viewing certain parts of the rig
- Some custom shape keys such as "deforestation" that blends between textures
Help / FAQ
To fully use this model, please use blender 3.0+ (preferably 3.3). Install wiggle bones to use the boob/butt physics. To view the UI, open the side panel and click "MustardUI". If it does not show up there, go to the scripting tab and click run. To use some of the poses that were used in the thumbnails, go to the animation tab and use the pose library in the asset browser.
This is by far the biggest project I have undertook and is my first port from SFM. It took a super long time to get everything just right, and it is far from perfect. I will try to provide updates in the future as needed, but I have some other SFM / C4D ports in the works. Let me know how it is in the comments and what you might want to see next.
Original Post: https://sfmlab.com/project/27646/
IK Rig & UI By: https://twitter.com/bl3nd3r3r
- Fixed Normal Maps
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|Poison_Ivy_Bl3nd3r3r_V1.1.zip||760||2022-10-25 18:16:25||154.9 MB|