Mass Effect | Samara & Morinth v2.0.0

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Welcome to the Samara & Morinth v2.0.0 public release! Below you can find downloads for the texture folders in both 8K and 4K resolutions as well as Blender files for version 3.2.0.

The Samara and Morinth blender files are functionally identical, both contain the same meshes and outfits, the only difference is the naming of the meshes. They have been provided as two separate files to help prevent any conflict issues when using both in the same scene.

These models have been built on Rigid3D's Liara model and are being released with their permission.


  • ARP Rig
  • Body customisation shapekeys
  • Facial preset shapekeys
  • Automatic corrective shapekeys
  • MuatardUI with controls for all features
  • Non-Futa, Futa switch with a single click from the UI
  • Custom-made skin textures based on Legendary Edition files
  • 8K and 4K texture versions are available

Rig Features

  • IK/FK sliders
  • FK/Curve slider for futa controls
  • Simple physics cages for chest, butt, thighs and balls
  • Futa "soft" physics influences slider
  • Futa length and girth controls (works with physics)


Textures have been divided up into two folders, a "Shared" folder that contains texture files used across character releases and an "SM" folder that contains files related to Samara & Morinth. You will need to download both of these files in your chosen resolution. If your system can't handle multiple 8K texture files then please download the 4K versions.


If you have already downloaded the "shared" texture folder from another Asari model release then you don't need to download it again from here.

The MustardUI script should run automatically and appear in the sidebar ("N"). If not go to the scripts tab, locate the script and run it.

Rig controls like IK/FK switches appear in the sidebar ("N") - "Tools" tab and then "Rig Main Properties" and "Settings".

If you do not have Auto Rig Pro installed then you must download the file below and install it as a plugin for IK/FK switching and snapping to work correctly. (If you do own Auto Rig Pro do NOT install RigTools).


Special thanks to Rigid3d for permission to use their Liara model as a base for this.

DoubleNyl for their hotdog mesh and textures.

Mustard for the great UI script.

Crute for the hotdog wetness shader.

猫また for the eyelashes GeoNode.

Rikolo for the buttock ripple displacement system.

Dreamrider for the surface deform shrinkwrap system.

Change Log

-- V2.0.0 release --

Improved body meshes.

New customisation options and corrective shapekeys.

Improved and additional rig controls.


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Filename Downloads Created Filesize
Files   373 2022-08-06 16:45:17 1.05 GB
File contents:   659 2022-08-06 17:08:52 490.17 MB
File contents:   330 2022-08-06 18:00:59 1.8 GB   698 2022-08-06 19:14:29 677.75 MB
File contents:   453 2022-08-06 19:28:40 37.34 KB
File contents:   809 2022-08-07 18:38:41 188.45 MB
File contents:   589 2022-08-07 18:46:22 188.44 MB
File contents:
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Importing SFM Maps into Blender
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