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This is my nude model for Feng from the game Dead By Daylight, that I worked on. Credit for the ahegao mask goes to billygoesbrr.
How the model was made: https://www.youtube.com/watch?v=G7ieqkZo8x8
- You'll need Diffeomorphic installed in Blender preferably 1.6.1 from here: https://bitbucket.org/Diffeomorphic/import_daz/downloads/
- You'll need mhx rts add on installed in Blender from here: https://bitbucket.org/Diffeomorphic/mhx_rts/downloads/
Known issues and how to fix them
The outfit is clipping with the nude body: Click on the nude genesis 8 body mesh > go to the modifiers tab and turn on viewport visibility and render visibility the mask modifier that will make it not clip. Turn off all the other mask modifier's viewport visiblities and render visiblitys. You may need to adjust the mesh with sculpt mode and edit mode and if doing animation to take off the clothes you'll need to use a shrink wrap modifier with above surface on so the clothing doesn't clip with the nude mesh.
How to switch to another outfit: In the outliner, change the render and viewport visibility of the messages under the "Feng Outfits" Collection.
How to turn on different bone layers on to turn off stretch for limbs: Once you've made sure you've completed Requirement 2. select the rig > press n to open the properties panel > MHX > Now you have the settings to turn on the different layers and turn off stretch for the limbs.
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|Chase_Feng_Smiley_Final_Packed_CeFhfVh.blend||581||2022-07-20 11:34:54||610.57 MB|