Moji (Paladins)

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Description

Original SFM port by Takashi Komuro

https://steamcommunity.com/sharedfiles/filedetails/?id=1259961607


FEATURES

  • Nude body mesh based on the Vex model
  • Mask can be removed to show a bunny face (Face topology based on the Judy Hopps model)
  • Tongue is from Dr. Dabblur's Ultimate Tongue
  • Rig was made using Rigify, uses a shape key driven face rig
  • Rig is parented to an Empty you can use to scale the model (avoids issues related with scaling bones with constraints)
  • Clothing consists of default outfit + version with rigged open robes & custom Casual outfit
  • Quick tutorial on how to use the clothing UI inside the .blend file

Unfortunately I lost Po-Li at some point, so no more two-headed dragon turtle. If anyone has the the older version of this project kept somewhere, link it in the comments!

Environment props from Kena asset library by Mets

Teemo model in previews by AkkoArcade

Known issues/Troubleshooting

If the rig UI doesn't show up when you append Moji to a new project, check if the Mojirig_ui.py script isn't missing. If it's completely gone, append it from the OG file and run the script.

Tags

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Filename Downloads Created Filesize
Files
  Moji_1.7z   727 2022-06-04 07:24:44 18.81 MB
File contents:
Thumbnail image for Moji (Paladins)
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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