Master Mold

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Master Mold v1 is a base body that can be used to create ones own original models, or head hacks.

*Don't try to use all the shapekeys, you won't have a good time, duplicate the mesh, unparent it from the armature, remove all shape keys, transfer the shapekeys you want to use from the MasterMold.

*also, try saving a new shape mix and transferring that over to your working mesh, there are many options, why make us look at the same 2 body shapes in our smut?

*if you want to use the rig as is, you'll need diffeomorphic addon 1.6

*if you want to use the rig as is, you'll need diffeomorphic addon 1.6

  • typical use case is creating shape you want copying mesh, then copying shapes you want to use to your "working mesh"

version 1.1 - sorry I had to reupload, realized that the eyelashes didn't have any shapekeys, so I had to fix that. If you already downloaded though, and don't want to do it again, you can transfer shapekeys to the eyelashes, just select the eyelashes, and go to the shape key menu, near the bottom will be mesh data transfer, transfer the shapekeys with drivers.


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Filename Downloads Created Filesize
Files   1233 2022-04-16 08:05:15 522.16 MB
File contents:
Thumbnail image for Master Mold
Getting rid of Pink Models in Blender
Pink models are, similar to how it is in game engines, a sign that Blender is unable to find some textures. A common issue with downloaded files, and relatively easy to fix.

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