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Description
Brief tour into the project:
- Model based on the character Hoodwink from the videogame Dota 2 (This is my interpretation of her)
- Rigged with Rigify
- Contains 2 styles of character (Default and Illusion) with High poly/ Low poly variations
- Implemented softbody physics (though need some tweaking)
- I haven't modeled that iconic crossbow.
- And it comes with a few accessories
V 1.2 changelog
- Added fur with Blender particle system;
- Socks got displace modificator;
- Minor rig changes.
If you post your work with that model in it, mention me at least once: https://twitter.com/Sladdoska :)
If there's something wrong with model/project/textures e.t.c let me know on Twitter. Also be glad if you criticize my model.
Tags
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Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
HoodThick_Thick_SmutBase_v1.2.zip | 1145 | 2022-06-18 15:49:55 | 121.84 MB | ||||||
File contents: | |||||||||
Hoodwink_Thick.blend textures/pinga_Normal.png textures/Hoodwink_Normal.1004.png textures/Hoodwink_Thickness.1004.png textures/Shield planes_Armor_Plates_Normal.png textures/Shorts_Normal.png textures/Hoodwink_AO.1002.png textures/Hoodwink_Roughness.1004.png textures/Hoodwink_Thickness.1001.png textures/Shield planes_Armor_Plates_Roughness.png textures/Fur 3.png textures/pinga_Roughness.png textures/Shorts_Roughness.png textures/Hoodwink_Thickness.1002.png textures/Hoodwink_Roughness.1002.png textures/Shorts_AO.png textures/Shield planes_Armor_Plates_BaseColor.png textures/Hoodwink_Thickness.1003.png textures/Hoodwink_Roughness.1001.png textures/Fur 1.png textures/Cape_AO.png textures/Cape_Roughness.png textures/Fur 2.png textures/Cape_Diffuse.png textures/Pinga translusent.png textures/Hoodwink_Diffuse.1003.png textures/Shield planes_Armor_Plates_Metallic.png textures/Fur 4.png textures/Shorts_Thickness.png textures/Hoodwink_Diffuse.1001.png textures/Hoodwink_Normal.1003.png textures/HW_eye.jpg textures/Hoodwink_Normal.1002.png textures/Hoodwink_AO.1001.png textures/Hoodwink_AO.1004.png textures/Hoodwink_Normal.1001.png textures/Cape_Thickness.png textures/Fiber_normal.jpg textures/Cape_Normal.png textures/Hoodwink_Diffuse.1002.png textures/Fiber_mask.jpg textures/Hoodwink_Diffuse.1004.png textures/Hoodwink_AO.1003.png textures/Shorts_Diffuse.png textures/Hoodwink_Roughness.1003.png textures/pinga_Diffuse.png |
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HoodThick_Thick_SmutBase_v1.1.zip | 855 | 2022-04-16 03:38:28 | 120.84 MB | ||||||
File contents: | |||||||||
Hoodwink_Thick.blend textures/pinga_Normal.png textures/Hoodwink_Normal.1004.png textures/Hoodwink_Thickness.1004.png textures/Shield planes_Armor_Plates_Normal.png textures/Shorts_Normal.png textures/Hoodwink_AO.1002.png textures/Hoodwink_Roughness.1004.png textures/Hoodwink_Thickness.1001.png textures/Shield planes_Armor_Plates_Roughness.png textures/Fur 3.png textures/pinga_Roughness.png textures/Shorts_Roughness.png textures/Hoodwink_Thickness.1002.png textures/Hoodwink_Roughness.1002.png textures/Shorts_AO.png textures/Shield planes_Armor_Plates_BaseColor.png textures/Hoodwink_Thickness.1003.png textures/Hoodwink_Roughness.1001.png textures/Fur 1.png textures/Cape_AO.png textures/Cape_Roughness.png textures/Fur 2.png textures/Cape_Diffuse.png textures/Pinga translusent.png textures/Hoodwink_Diffuse.1003.png textures/Shield planes_Armor_Plates_Metallic.png textures/Fur 4.png textures/Shorts_Thickness.png textures/Hoodwink_Diffuse.1001.png textures/Hoodwink_Normal.1003.png textures/HW_eye.jpg textures/Hoodwink_Normal.1002.png textures/Hoodwink_AO.1001.png textures/Hoodwink_AO.1004.png textures/Hoodwink_Normal.1001.png textures/Cape_Thickness.png textures/Fiber_normal.jpg textures/Cape_Normal.png textures/Hoodwink_Diffuse.1002.png textures/Fiber_mask.jpg textures/Hoodwink_Diffuse.1004.png textures/Hoodwink_AO.1003.png textures/Shorts_Diffuse.png textures/Hoodwink_Roughness.1003.png textures/pinga_Diffuse.png |
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Hoodwink_Thick_SmutBase_v_1.zip | 643 | 2022-04-14 13:16:03 | 114.9 MB | ||||||
File contents: | |||||||||
Hoodwink_Thick.blend textures/pinga_Normal.png textures/Hoodwink_Normal.1004.png textures/Hoodwink_Thickness.1004.png textures/Shield planes_Armor_Plates_Normal.png textures/Shorts_Normal.png textures/Hoodwink_AO.1002.png textures/Hoodwink_Roughness.1004.png textures/Hoodwink_Thickness.1001.png textures/Shield planes_Armor_Plates_Roughness.png textures/Fur 3.png textures/pinga_Roughness.png textures/Shorts_Roughness.png textures/Hoodwink_Thickness.1002.png textures/Hoodwink_Roughness.1002.png textures/Shorts_AO.png textures/Shield planes_Armor_Plates_BaseColor.png textures/Hoodwink_Thickness.1003.png textures/Hoodwink_Roughness.1001.png textures/Fur 1.png textures/Cape_AO.png textures/Cape_Roughness.png textures/Fur 2.png textures/Cape_Diffuse.png textures/Pinga translusent.png textures/Hoodwink_Diffuse.1003.png textures/Shield planes_Armor_Plates_Metallic.png textures/Fur 4.png textures/Shorts_Thickness.png textures/Hoodwink_Diffuse.1001.png textures/Hoodwink_Normal.1003.png textures/HW_eye.jpg textures/Hoodwink_Normal.1002.png textures/Hoodwink_AO.1001.png textures/Hoodwink_AO.1004.png textures/Hoodwink_Normal.1001.png textures/Cape_Thickness.png textures/Fiber_normal.jpg textures/Cape_Normal.png textures/Hoodwink_Diffuse.1002.png textures/Fiber_mask.jpg textures/Hoodwink_Diffuse.1004.png textures/Hoodwink_AO.1003.png textures/Shorts_Diffuse.png textures/Hoodwink_Roughness.1003.png textures/pinga_Diffuse.png |
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