Violet Parr (Incredibles)

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Violet for Blender Cycles (2.79). Also seems to work fine for 2.8 Eevee. Unfortunately I can't spend any more time on this. A facial control panled would have been nice. For now you'll have to use the good old shapekey menu for that.


  • Original FK bones + Blender IK rig
  • Principled BSDF material setup
  • Hand-Grip Controls to rotate all fingers together
  • Hero Suit, School and Casual outfits

The rig is improved from the Helen one that went up a while ago. Overall it should be easier to read, and there is no real need for a bunch of bone layers anymore. Guess now I'll have to update Helen too?


Maya 2016 Model by Skuddbutt

Blender Conversion by JawSFM


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Filename Downloads Created Filesize
  Violet_Parr_Cycles_v0.9.rar   13318 2019-04-07 14:55:15 34.07 MB
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Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

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