Tekken - Nina Williams

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This one is based on Shinteo's daz release as a base for the face, with some heavy modifications and two extra attires from Tekken 7 and a custom bikini model.


  • Rig Tools (gives access to "IK to FK" and "Follow neck" options for the rig).

  • Blender 3.0


  • Mustard UI Menu for attires, hair, skin options and body shapes.

  • Auto Rig Pro Armature

  • Multiple shapekeys and custom sliders for sweat, normals strenghts and nails colors

  • Particle hair for pubic hair

  • Optional "Cycles Hair" option in the hair tab in the UI


- This model is compatible with Blender 3.0 and newer versions, loading it in any of 
the previous version may not work.

- To view the UI menu when appending the model in other projects you need to 
click on the armature for it to show up on the right side tool bar.

- The Rig tools add-on required to have access to the "head/neck follow lock" and "IK-FK".

- Snapping settings for limbs in the active workspace and tool menu. 
(If you have the full version of Auto-rig pro don't install this, this is only     
required for animators that don't own the full version)

-Install rig-tools like any add-on (preferences>Add-ons>Install>select zip(press the check box to activate.)


Version 1.01

  • Updated UIscript so the menu will show for everyone.

  • Updated some weight painting areas in the body

  • Fixed some minor shape keys issues

  • Added rigged bones for the skirt (wedding dress).

Thanks to:

Shinteo for the base attire and head props.

MasherMaiden for testing and the alternative body shape.

MustardSFM for the UI script.


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Filename Downloads Created Filesize
  Nina_public_1.01_by_Mokujinh.blend   884 2022-02-26 00:52:20 15.45 MB
  textures.7z   1078 2022-02-23 16:35:09 189.13 MB
File contents:
  Nina_public_by_Mokujinh.blend   497 2022-02-23 16:35:11 15.39 MB
  rig_tools.zip   442 2022-02-23 16:35:11 32.9 KB
File contents:
Support Mokujin_hornywood on their Patreon.
Thumbnail image for Tekken - Nina Williams
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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