Nea Dead By Daylight

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This is my nude model for Nea from the game Dead By Daylight. This comes with the Dead By Daylight basement mesh textured by me and BenjsArchive.


How the model was made:

How the clothing was attached:


  1. You'll need Diffeomorphic installed in Blender preferably 1.6.1 from here:
  2. You'll need mhx rts add on installed in Blender from here:

Known issues and how to fix them

  1. The outfit is clipping with the nude body: Click on the nude genesis 8 body mesh > go to the modifiers tab and turn on viewport visibility and render visibility the mask modifier that will make it not clip. Turn off all the other mask modifier's viewport visiblitys and render visiblitys. You may need to adjust the mesh with sculpt mode and edit mode and if doing animation to take off the clothes you'll need to use a shrink wrap modifier with above surface on so the clothing doesn't clip with the nude mesh.

  2. How to switch to another outfit: In the outliner, turn on the checkbox for a collection to enable a different outfit and then disable another outfit. If you want only pieces go inside the collections and turn off the viewport visibility and render visibility.

  3. The jacket is breaking when I pose the arms in pose mode: There's really no solution, basically turn the jacket viewport visibility and render visibility off or don't rotate the arms as much.

  4. How to turn on different bone layers on to turn off stretch for limbs: Once you've made sure you've completed Requirement 2. select the rig > press n to open the properties panel > MHX > Now you have the settings to turn on the different layers and turn off stretch for the limbs.


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Filename Downloads Created Filesize
  Nea_Clothing_Tutorial_Thumbnail_Packed.blend   936 2022-02-23 08:06:54 702.33 MB   557 2022-02-23 08:06:56 1.09 MB
File contents:   505 2022-02-23 08:06:56 26.63 KB
File contents:
Thumbnail image for Nea Dead By Daylight
Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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