Kestrel [Rogue Company]

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Download both the Textures zip and the blend file, export the Textures zip next to the blend file.

Model with a futa variant is in Same .blend file as a separate mesh.

Added Ripple bone which creates a ripple effect on butt.

If you want to use outfit, make sure to enable "Hide Lower body" & "Hide arm" in modifier properties to avoid clipping.

You'll have to increase the Transparency path to 21. otherwise her Eyebrows & hair will look Black in Cycles.

You can tag me on twitter so I can see what you create with her

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Filename Downloads Created Filesize
  Textures.7z   1046 2021-12-01 19:41:06 165.72 MB
File contents:
  Kestrel.blend   1056 2021-12-01 19:41:14 167.23 MB
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How to extract Unity models
Unity is an engine that's used for many games. So how do we get to the models and textures? With some publicly available tools, of course!

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