Twitch + Shadowfoot (League of Legends)

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Description

ported to Blender by J1


Twitch includes:

RIG-WISE

  • Rigify rig with some preserved bones for clothing

  • Face rig inspired by mavixtious_

  • Experimental tail rig that uses Likkez's Auto Dick Rigging Tool - use the tail_trg_ctrl bone to funnel the tail through it, allowing you to sort of hold the tail on the ground while the character moves around. Very imperfect, so I made a slider that just glues the bone to DEF-spine for convenience. Click on the bone in pose mode and the slider will appear in the bone's Properties tab.

  • Ripple bone, top of the shelf cheek clapping technology based on Rikolo's tutorial


OUTFIT-WISE

  • Twitch's default skin and Shadowfoot skin, both of which were remodelled, textured and partially retopologized

  • There is a "Twitch" text object that lets you switch between smaller texts, each corresponding to a different outfit. It's also used to automatically apply bone tweaks, color tweaks, change meshes etc.. For example, Shadowfoot --> Jacket, Accessories, Trousers, etc.


NSFW-WISE


Troubleshooting

When Appending Twitch to a new project, make sure to check if the Twitch_ui.py script has also been appended and is running. Otherwise the Rig Layers and other crucial elements of the Rigify rig will be missing.

Tags

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Filename Downloads Created Filesize
Files
  Twitch_Tango.zip   196 2021-10-17 18:46:02 17.05 MB
File contents:
Thumbnail image for Twitch + Shadowfoot (League of Legends)
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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