Mona - Genshin Impact

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Mona from Genshin Impact.

I swapped one of Shirakami's model's head for Mona. Did some weight painting, edit textures and added other stuff like her hat.

I will try to tweak this model more in the future.

If there are any issues with the model (weight painting, clipping, etc.), let me know so I can try to fix to the best of my ability.

Update (8/18/2021)

  • Added sleeves
  • Added Hand and Arm mask for the sleeves.
  • Added shape keys to the body mesh for sleeve adjustments.
  • Cape is still WIP.
  • Making an Auto Rig Pro version for those who want to use MMD motion.

Update (8/26/2021)

  • Added necklace
  • Adjusted head to match with the body
  • Minor weight painting tweaks

Remove stockings by clicking on the body mesh, then in materials or the shader editor, slide the value with the mix shader.

If you wish to credit me, my twitter is @MyUsername2005

Have fun!


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Filename Downloads Created Filesize
  Genshin_-_Mona_oLD.blend   1327 2021-08-18 04:32:41 96.61 MB
  Genshin_-_MonaUpdate.blend   1509 2021-08-26 22:10:45 115.37 MB
Thumbnail image for Mona - Genshin Impact
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.