Coco Bandicoot

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Description

This model was originally created by KabalMystic - I have only taken their work and improved upon it!

  • All the textures were missing from this model, pulled replacements from the SFM version of the model and have been added/upgraded with blender shading nodes

  • Included IK Rigging on the Arms and Legs (This includes Pole Targets)

  • Widgets and Colors for the Rig

  • Properties bone - when selected allows you to take clothing on and off, as well as toggle Subdivision Surface in the Viewport (for performance improvement)

  • Includes a Futanari Cock (Disabled by default) that can be toggled from the properties

  • The body & head contain a bunch of ShapeKeys to Grow/Shrink body parts and manipulate Facial Features (Smiling, Blinking etc)

  • There is a bone to move the Models Eyes UV Map around for eye posing with Individual Eye controls included

  • Removed the outer layer of hair and attached a Particle system to the inner hair for a realistic/fluffy look

Hope you all enjoy!

-LaZzA

My Socials:

Twitter: https://twitter.com/LaZzAM90

Discord: http://discord.gg/mpYZGds

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Filename Downloads Created Filesize
Files
  LaZzA_Coco_KabalMystic_Remake.blend   1453 2021-07-20 17:44:28 63.81 MB
Thumbnail image for Coco Bandicoot
Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

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