Jessica Rabbit

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This model was originally created by Bangfri - I have only taken their work and Ported it to blender (with a few improvements!)

  • Pulled texture replacements from the SFM version of the model and have been added/upgraded with blender shading nodes

  • Includes IK Rigging on the Arms and Legs (Including Pole Targets)

  • Widgets and Colors for the Rig

  • Properties bone - when selected allows you to take clothing on and off, as well as toggle Subdivision Surface in the Viewport (for performance improvement)

  • Includes a Futanari Cock (Disabled by default) that can be toggled from the properties [Cock model is Ported from DAZ]

  • The body & head contain a few custom ShapeKeys (like overflowing breast size etc)

  • There are controls all over the face of the model to control facial expressions rather then shapekeys

  • The eyes follow the master eye control in this model so it's no longer restricted

UPDATE v1.1: Added rotation restrictions on the models legs so that they wont bend backwards and cause issues / Also added all the missing Shapekeys from the body (Thanks robertbobhagen for the tip!)

Hope you all enjoy!



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Filename Downloads Created Filesize
  LaZzA_Jessica_Rabbit_Bangfri_SFM_Port_v1.1.blend   3547 2021-07-11 12:22:37 144.1 MB
Thumbnail image for Jessica Rabbit
Unreal Engine to Blender: Normal Mistakes
Common mistakes people often make when importing models authored for Unreal Engine into Blender. It's a Green Channel flipping video!

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