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This is Nyl's standalone pack of rigged Urgarulga hotdogs, uploaded with his permission while he sorts out his Mega ban issues.
The hotdogs include a very basic non spline rig with some interesting shapekeys for the foreskin, shaft, and balls. Note that they are very high poly which makes merging the 80 verts at the base to your character quite the task, so it's recommended you decimate as much of the geometry as you can before trying to weld it anywhere (blender multires modifier unfortunately doesn't work so you'll need to remove edge loops manually à la Dreamrider's Overwatch models, which you can use as a guide https://smutba.se/project/31579/), or alternatively run mesh reduce in Maya.
You need to have Diffeomorphic installed for the models to show correctly: http://diffeomorphic.blogspot.com/2020/02/daz-importer-stable-version-141.html
The thumbnail was rendered in Crute's SmutStage: https://smutba.se/project/29609/
Some useful links:
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|Hotdog_Packed.7z||3379||2021-06-18 21:11:31||40.13 MB|