E3 Valerie - Cyberpunk 2077

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E3 V is here from Cyberpunk 2077.

You must download the Diffeomorphic add-on version 1.51(https://diffeomorphic.blogspot.com/p/daz-importer-version-15.html) and have Blender 2.92 or higher for any morphs or shapekeys to function.

This model has been tested for Cycles. You are on your own for Eevee setups.


  • Rigged MHX with IK/FK support.
  • E3 Face Mesh exported from the game with facial controls.
  • Several rigged outfits such as the Edgerunner jacket, tank top, lingerie and more.
  • Standard morphs and breast controls.
  • Posable hair bones.
  • Lexington handgun with removable magazine and slide.


  • CD Projekt Red for original meshes and textures.

  • Cheesecake3D for cyberpunk scenery in preview images.

  • Starbrain for hotel room in preview image.

Troubleshooting: If you're experiencing pink textures, go to file > external data > find missing files and open up the textures folder. To remove the pants mask on the body, head to Modifier Properties and disable Realtime and Render. Message me on Twitter https://twitter.com/CatcherRye1080 to report any bugs or problems, I'll help out when I can.



-Re-added metal material on belt buckle for V's leather pants.

-Redid the entire Edgerunner jacket and edited it to resemble its CP2077 game proportions and colors. Included emission for back of Samurai decal.

-Added Normal Maps for V's face which for some reason I forgot to do in the very beginning. You should now see scars and forehead wrinkles.

-Added new masks for tank top and shirt to fit with jacket.

-Added Diffuse Hair Caps and placed them in the correct inputs for hair materials.

-Removed shapekeys that were irrelevant to certain clothes to lessen space.

-Removed Glossy shaders for Stitches and Zipper materials.

-Adjusted Leotard mesh closer to chest.

v1.21: Re-added Genitalia material since it was missing in 1.20. Apologies for the inconvenience.


-Edited V's face map to make her corneas more consistent.

-Added Personal Port Link for V that can be removed.

-Improved Weight Painting for Jacket Collar as some of the mesh was sticking out if chest bone was moved.

-Adjusted position of Hairstyle 1 cap to a tiny amount.

-Added Ponytail Hairstyle.

-Added new morphs and fixed genital positions for certain body shapes.

-Added Basic Glute Bones.

-Added Wetness Slider in Properties.


-Transfered shapekeys to eyebrows and eyelashes for FACS Units/Expressions, fixing its positions.

-Fixed Anus material and added subsurface effect.

v1.00: Initial release


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Filename Downloads Created Filesize
  Valerie_Release_V1.25.rar   1676 2021-06-22 15:14:21 183.42 MB
File contents:
  Valerie_Release_V1.21.rar   447 2021-06-20 11:12:54 164.77 MB
  Valerie_Release_V1.10.rar   687 2021-06-14 09:09:02 144.9 MB
File contents:
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Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.