Final Fantasy 7 Remake - Aerith Gainsborough

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This model Includes

  1. All original FF VII Remake outfits, plus 5 additional outfits
  2. All original rigged hair styles plus added "Free/untied hair"
  3. Mustard UI with outfit selector and materials/mesh properties
  4. Multiple Genitals bones for shapes and extra posing.
  5. Extra unique items (Rod, Flower basket, flowers, glasses, pubic hair)
  6. Dirt, Makeup, Runny Makeup, Nail colors, skin wetness, Ambient Occlusion sliders
  7. Outfits with different unique options available in the UI menu.
  8. Armature layers sorted via UI menu
  9. Shaders for clothes (like dirty version for her default dress)
  10. Hair also contains a "Dirt" variation


  1. Blender 2.93
  2. Rigtools


Install the Blender add-on rig_tools if you haven't yet (restart Blender before using the model).

Save the model blend file and the texture zip in the same folder, extract the textures and open the Blend project containing the model, if you get pink textures, go to File>External Data>Find missing files and select the texture folder. Save.

All the custom properties are in the UI. A tutorial (which is how I made it myself) is available at:

To enable the UI after appending the model in another file, see the tutorial (link above or in the UI Links tab).

For cycles set Transparency samples more than 20 to 40 in the light bounces options for proper hair transparencies if you append the model to a new file.

Genital works with multiple shapekeys and drivers, but the vagina rigs from the golden palace rig were preserved to get the best posing possible for the genitals as well. (Genital bones are located in the "extra" armature layer in the UI menu) The model uses Corrective Smooth modifiers. Deactivate the modifier if you find clipping while posing the model. Can be turned off in the UI.


"Why this model is 2.93 onward only?"

Because it uses a global Ambient Occlusion node (controllable via a slider in the UI menu). AO node shaders were incompatible with cycles/Optix in previous Blender versions but seem to work just fine in 2.93. If you're still, for some reason, using a previous version, you can just go to the skin shader and delete/mute the AO node yourself to get it to work.


Update 3:

-Added new shapes sliders

-Added skin details (normals) sliders

-Fixed details in sexy dress variations

-Added Mask for clothes (automatic)

-Added Unbuttoned skirt version for Default Pink Dress

-Fixed error where the bra on/off slider would affect the closed genitals sliders too (Thanks to Denesta for reporting the bug)

Update 2:

-Fixed minor mistakes with the mouth weights

-Updated Mustard UI menu version.

-New Skin properties in UI menu.

-Minor fixes in the finger weights

-New shapekey sliders now in UI Menu for both body and outfits

-Unified all dresses armatures into the main rig, accessible via MustardUI menu

-Added Breasts Bra On/Off slider

-Added toes bones

-Replaced the Male shirt with Towel as outfit.

-Tweaked Torso Materials

-Tweaked Genital materials and weights

-Added new glutes shapes sliders (with sliders for all attires as well)

-Deleted Properties bone, all sliders are now in the New Mustard UI

Update 1:

-Fixed spine bone problem

-Fixed shading in the genital area for more realism

-Made "closed genitals" to the default


  1. The amazing Mustard for the UI and guide.
  2. To crute for the custom bone shapes I used for this model:


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Filename Downloads Created Filesize
  Aerith_V3_PqSSyzV.blend   460 2021-09-11 12:10:29 89.54 MB
  Aerith_by_Mokujinh.blend   889 2021-08-23 01:19:21 78.32 MB   1010 2021-08-23 01:19:19 487.91 MB
File contents:   1208 2021-05-17 22:02:33 22.72 KB
File contents:
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