Final Fantasy 7 Remake - Aerith Gainsborough

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This model Includes

  1. All original FFVII Remake outfits, plus 5 additional outfits
  2. All original rigged hair styles plus added "Free/untied hair"
  3. Mustard UI with outfit selector and materials/mesh properties
  4. Multiple Genitals bones for shapes and extra posing.
  5. Extra unique items (Rod, Flower basket, flowers, glasses, pubic hair)
  6. Dirt, Makeup, Runny Makeup, Nail colors, skin wetness, Ambient Occlusion sliders
  7. Outfits with different unique options available in the UI menu.
  8. Armature layers sorted via UI menu
  9. Shaders for clothes (like dirty version for her default dress)
  10. Hair also contains a "Dirt" variation


  1. Blender 2.93 (3.0 for version 5)
  2. Rigtools

Instructions and tips

Install the Blender add-on rig_tools if you haven't yet (restart Blender before using the model).

Save the model blend file and the texture zip in the same folder, extract the textures and open the Blend project containing the model, if you get pink textures, go to File>External Data>Find missing files and select the texture folder. Save.

All the custom properties are in the MustardUI menu.

To view the UI menu after appending the model in a new file, just click on the armature (if you get a message to allow the script hit allow, you can check the script for Mustard's UImenu here:

For cycles set Transparency samples more than 20 to 40 in the light bounces options for proper hair transparencies if you append the model to a new file. (this is the same with most FF7R models)

Genitals works with multiple shapekeys and drivers, but the vagina rigs from the golden palace armatures were preserved to get the best posing possible for the vagina lips as well. (Genital bones are located in the "extra" armature layer in the UI menu) (Update V4: the extra armature layer is now simply named "Genitals").

The model uses Corrective Smooth modifiers. Deactivate the modifier if you find anything odd while posing the model or modifying the model's shapkeys. Can be turned off in the UI too.

Troubleshooting and FAQ:

"Model is too heavy, how can I make it lighter for my scene?"

Just append what you need to a new project, select the following collections that you must have no matter what "Aerith_grp_rig" for the rig and body meshes, "Aerith_cs" for the bones shapes (it'll keep them saved in a collection instead of showing all over your scene), and "Aerith Hair" for the hair, everything else is optional, this will save you memory and space in your scene.

"Why is version 5 for Blender 3.0 onward only?"

Because blender 3.0 changed the way vertex groups work, so if you get "just a cube" when you open this blend file, you're most likely using an outdated blender version.

"Why are there no meshes bellow the clothes?"

Certain outfits use Masks modifiers on the body mesh to avoid clipping, the modifiers will automatically be turned off if you use the UI menu to hide the clothes, otherwise you'll have to turn them off manually yourself if you don't wanna use the menu.

"How can I use "X" shapekey why is it purple?"

Because most body shapekeys are controlled by drivers for the UI Menu, this is for the menu to control shapkeys that work for both the clothes and body. If you really don't want to use the menu and want to have complete control over the model it you'll have to turn all the menu options off using the menu itself, you'll have to go to the settings in the MustardUI menu, check on the maintenance tools box, then click in the UI removal option.


Version 5 (BLENDER 3.0 Only):

-Updated MustardUI menu script (22.1.010)

-Fixed Smooth modifiers

-Fixed fingers shapes

-Added shapes to dresses to fit main model's

-Updated Hair shaders

-Converted Bra On/Off shape slider in menu to a bool checkbox.

-Added Preserve Volume checkbox

-Updated weights for arms and arms

-Fixed breasts default shapes

Update 4:

-Fixed Mouth wrongly assigned material output

-Added 2 new tops (sweater and pleasant top on the extras menu)

-Added extra skin detail + skin normal strength sliders to the menu

-Added nipples normal strength slider

-Updated MustardUI menu script, Outfit bones will automatically show up when you swap outfits using the menu.

-Fingers rigging completely revamped

-Fixed wrongly parented toes issue.

-Fixed minor topology issues in the face.

-Topology fixes.


  1. The amazing Mustard for the UI and guide.
  2. To crute for the custom bone shapes I used for this model:



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Filename Downloads Created Filesize
  AerithV5_Blender_3_0.blend   3186 2022-01-04 03:55:52 70.8 MB
  AerithV4.blend   1889 2021-11-05 19:12:50 92.98 MB
  Aerith_textures_q4t4WTr.7z   3608 2021-11-05 19:13:12 384.4 MB
File contents:   1199 2022-01-04 04:07:48 31.55 KB
File contents:
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