This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.
Bones split into layers, new buttons in rigify panel. Adjust gaze follow scaling with "eyes_follow" rigify property while "eyes" bone is selected.
Eye highlights, roughness emission adjustable in "eyes.002" object properties, eye scaling adjustable as shapekey.
Eyes have a "highlights_glass" property that attempts to simulate eye volume for reflections by means of overlaying a glass lens shape.
Nipples flattened with shapekey for body, wetness property on object also affects face.
- 1.0: Initial Upload
- 1.1: Fixed eye scaling shapekey to play nicely with highlights_glass
- 1.2: Replaced normal map nodes with voronoi + bump for better projection near UV seams
- 1.3: Minor rig adjustments for spine FK
- 1.4: Added light path node for eyes for better cycles compatibility.
SmutBase is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SmutBase needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
|Yukikaze_Mizuki_1.4.blend||1649||2021-05-20 14:35:01||12.05 MB|