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Description
PLEASE CREDIT ME (https://twitter.com/Setarcos04) WHEN USING THE MODEL
All my links here: https://linktr.ee/AWSL3D
Report bugs or ask for help on my Discord: https://discord.gg/2GmZVqM
Content:
·DiaoChan from Dynasty Warriors 9 (2018)
·BlenRig5 with bones only (instead of cage/bones mixed)
·Daz Basemesh with vag/anus blendshape/shapekey and stylized body proportion
·Mesh/particle hairs both included
·Mesh brows and lashes
·Breast Physics
·Complete Cycles shader (model is Cycles ONLY and if anyone is willing to build a EEVEE shader feel free to contact me)
Guide:
·To improve viewport performance, you will need to disable her lashes/brows
·Corrective Smooth is ON by default, you will need to turn it OFF while editing the mesh
·BlendRig 5 installation recommended
·Particle hair is not intended for animation
Outfits:
·Currently None
Credits:
Mustard(https://twitter.com/MustardSFM) for testing
Change Log:
·2021-04-23: Original test version
·2021-05-05: fixed mouth textures, removed aces1.1
·2021-05-13: removed sculpting mask
Tags
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Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
DiaoChan_2021-05-13.blend | 5892 | 2021-05-13 12:11:38 | 38.37 MB | ||||||
Textures.7z | 6586 | 2021-05-05 04:56:04 | 368.91 MB | ||||||
File contents: | |||||||||
Textures/Mouth/untitled_uti_Normal.png Textures/Mouth/untitled_uti_BaseColor.png Textures/Mouth/untitled_uti_Roughness.png Textures/Eyes/Eye_A.tga Textures/Eyes/Eye_N.png Textures/Eyes/eyesclera-mat_BaseColor.png Textures/Eyes/Eye_H.tga Textures/Diffuse/Topology_all_Sk_BaseColor.1002.png Textures/Diffuse/Topology_all_Sk_BaseColor.1001.png Textures/OldHairTextures/DC Cloth Bump.png Textures/OldHairTextures/DC Alt Diff.png Textures/OldHairTextures/DC Cloth Diff.png Textures/OldHairTextures/DC Hair Diff.png Textures/OldHairTextures/DC Hair Environment.png Textures/OldHairTextures/DC Cloth Light.png Textures/Displacement/DCMain1-DM.1001.tif Textures/Displacement/FaceMask.1001.tif Textures/Displacement/DCMain1-DM.1002.tif Textures/Displacement/FaceMask.1002.tif Textures/Displacement/Displacement.1002.tif Textures/Displacement/Displacement.1001.tif Textures/Roughness/RoughnessMask.1002.png Textures/Roughness/HighlightMask.1001.png Textures/Roughness/Topology_all_Sk_Roughness.1001.png Textures/Roughness/RoughnessMask.1001.png Textures/Roughness/Topology_all_Sk_Roughness.1002.png Textures/Roughness/HighlightMask.1002.png Textures/Normal/green_metal_rust_Nor_2k.jpg Textures/Normal/Topology_all_Sk_Normal.1002.png Textures/Normal/Topology_all_Sk_Normal.1001.png Textures/Normal/General Bump.png Textures/SSSMask/SSSMask.1002.tif Textures/SSSMask/SSSMask.1001.tif |
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