[Dead or Alive] Tsukushi

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Content of this release

  • original outfit
  • additional outfits (with different textures and customization options)
  • original rigged hair
  • dedicated UI with outfit selector and materials/mesh properties
  • dedicated bones for the genitals
  • mouth controller (some tweaks from MustardTools implementation)
  • IK for fingers (can be enabled only if the new version of rig_tools is installed)


  • It's mandatory to install the Blender addon rig_tools.zip provided in this release (remember to restart Blender before using the model), which enables the IK rig, etc.. The UI will check this and raise a warning if the addon is not correctly installed and enabled. If you are not sure how to install the addon, google it!
  • All the custom properties are in the UI (see last preview image). A tutorial is available at: https://github.com/Mustard2/MustardUI/wiki/Tutorial
  • To enable the UI after appending the model in another file, see the tutorial (link above or in the UI Links tab). In general the UI should be imported correctly, but remember to save the file and restart the blend file to get it work. This is a limitation of Blender, and at the moment it is not fixable.
  • The model use Corrective Smooth/Shrinkwrap modifiers. If you find some odd clipping/behaviour while posing the model, try to disable them in the UI.
  • To enable the fingers IK, follow the Auto-Rig Pro guide.
  • If you have any problem or you have poor performance in viewport, try to check Instructions or the FAQ. If you can't find the solution to your problem, or you would like to report a bug, you can contact me (contacts at the end).

Final Notes


Version 1a (01/03/2021)

  • fixed UI not being appended when the model is appended in another blend project

Version 1 (first public version, 01/03/2021)


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Filename Downloads Created Filesize
  rig_tools.zip   2993 2021-02-28 21:31:43 22.72 KB
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File contents:
  tsukushi_v1a.blend   5670 2021-02-28 23:07:00 688.83 MB
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Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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