Skyrim Female werewolf

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Skyrim Female werewolf
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Skyrim Female werewolf
Skyrim Female werewolf

Description

This is just a simple puss replacement to the normal Skyrim werewolf from Comandorekin. It is held together by duck tape for now, though it will work for basic animations so don't worry about it.

Note: The two armatures are completely independent, so make sure to check which one you are working with.

Below is the lists of changes I had made to the original rig.

General: Added group colours and custom bones. Added Improvised Root Bone. Re-organised the bone layers.

Arms: Fixed twisty arm issue. Fixed right arm pole targe offset to be symetrical. Double joints added.

Hands: Fixed bone names and orientation for x-mirror. Added experimental IK system. (The Bones are parented to the hand, so they will stay relative to the hand position. To make them independent, just unparent them in editmode. Would not advise this mid animation)

Legs: Added double joins.

Tail: Created non-destructive rig-controls.

Tongue: Added non-destructive rig-controls.

ADDED: Single file of vagina.

Update 1: Added new eye mesh and eye rig, as the old one had close to 0deg of rotation.

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FilenameDownloadsCreatedFilesize
Files
  Werewolf_Puss2.blend  1092021-01-05 21:56:571.53 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  FemaleWerewolf.rar  842021-01-10 21:36:0781.18 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
Thumbnail image for Skyrim Female werewolf
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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