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This is just a simple puss replacement to the normal Skyrim werewolf from Comandorekin. It is held together by duck tape for now, though it will work for basic animations so don't worry about it.
Note: The two armatures are completely independent, so make sure to check which one you are working with.
Below is the lists of changes I had made to the original rig.
General: Added group colours and custom bones. Added Improvised Root Bone. Re-organised the bone layers.
Arms: Fixed twisty arm issue. Fixed right arm pole targe offset to be symetrical. Double joints added.
Hands: Fixed bone names and orientation for x-mirror. Added experimental IK system. (The Bones are parented to the hand, so they will stay relative to the hand position. To make them independent, just unparent them in editmode. Would not advise this mid animation)
Legs: Added double joins.
Tail: Created non-destructive rig-controls.
Tongue: Added non-destructive rig-controls.
ADDED: Single file of vagina.
Update 1: Added new eye mesh and eye rig, as the old one had close to 0deg of rotation.
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|Werewolf_Puss2.blend||744||2021-01-05 21:56:57||1.53 MB|
|FemaleWerewolf.rar||716||2021-01-10 21:36:07||81.18 MB|
werewolfpuss.png Werewolf Improved Rig Female TEST.blend1 Werewolf Improved Rig Female TEST.blend