Mara COD MW 2019

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Mara COD MW 2019 2.1

This model is a Blender port of yadalieu's Mara CODMW 2019 SFM model. Enjoy it!


  • 4K resolution textures for body and outfit
  • Multiple shape keys for animation, posing, fitting clothes, facial expressions, etc
  • Hairstyle present in original model
  • Multiple outfit parts with 3 different skins you can switch in Mara's body properties panel (Death, Quick-Witted and Valkyrie)
  • Rigged with Rigify (FK+IK)
  • Includes 2 additional rigs for hair and "belt hanging parts" control, physics, etc

The model includes many "hanging parts" that are attached to the belt or the rope on Mara's waist. Some of those those parts react to Mara's shape keys and weight painting automaticaly, but some others, can't be done the same way. Those objects need to be adapted manually to the pose you want her to be using their respective bones from the "Belt and Accessories Rig". The only props that don't have any bone and need to be adapted manually are "Pouches Right" and "Tactical Pouches", but they can be easily posed in object mode the same way you would do if they had a bone, because they're formed by just "one part" attached to the belt, and not hanging like the others.

My patreon:

I would appreciate very much if you credited me and tagged me on twitter if you use this model in an animation or poster.

My Twitter:

If you want to send me any feedback about the model or report me any bug you find you can do it in my Discord or Twitter.

My Discord:


Infinity Ward: Original character

yadalieu (@yadasfm on Twitter): original model ported to SFM

Rigid3D: additional textures/ materials not present in original model

Alex Zedra: for being so pretty =) (Mara is based on her)

You can check the complete info from yadalieu's SFM release here:

I've also uploaded a complementary pack of 23 weapons from COD MW 2019 ported to Blender to help Mara on her "missions" here:


Version 1.0 (29/11/2020) First release

Version 2.0 (17/2/2021) Improved all materials by adding textures not present in original model (from Rigid3D's Claire) and improving bump maps. Added Wetness and Dirt maps to Mara body. Added controls in Mara's body properties panel for fast skins switching, dirt, wtness etc. Improved weight painting for some bones (especially the pelvis/ hips zone. Added Corrective Smooth modifier for better body deformations. Fixed Hand and Fingers sideways roll. Added individual toes bones. Fixed some broken UV spots on the left arm (tattoo). Fixed shape keys where some vertexs from the back where moving slighltly when they didn't have to. Other minor improvements.

Version 2.1 (27/2/2021) Fixed some weight painting problems (back and pants groin). Added "General Render Subdivision Surface" and "General Viewport Subdivision Surface" toggles to "Mara Nude Body" properties panel. Fixed "Radio Cable" behaviour when moving the rig (it follows the body properly now). Some extra minor fixes.


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Filename Downloads Created Filesize
  Mara_2.1.rar   3796 2021-02-27 23:13:48 14.71 MB
File contents:
  MaraTextures.rar   3331 2021-02-17 17:59:30 357.76 MB
File contents:
  Mara_2.0.rar   1140 2021-02-17 17:59:21 14.41 MB
File contents:
  Mara_1.0.rar   2274 2020-11-29 19:58:58 211.54 MB
File contents:
Support Wolfy3D on their Patreon.
Thumbnail image for Mara COD MW 2019
Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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