Isabelle (Animal Crossing)

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Description

Made so that Doomguy has someone to keep him company on Smutbase.

Based on wo262's Eevee Luchador model (following the copyright guidelines set by the user drinran):

https://smutba.se/project/29724/

https://twitter.com/nsfwo262

Isabelle head taken from this MMD model:

https://www.deviantart.com/mrwhitefolks/art/MMD-DOOM-NEW-HORIZONS-DL-ISABELLE-GUNS-836660209


There were no vanilla fetish-less anthro Isabelle models anywhere on the web, so I made one myself by recycling some assets and creating new ones from scratch.


v. 1.1

  • Changed the preview pic
  • Updated the Specular value of Isabelle's head and face textures to 0.000 so they're not shiny
  • Fixed small clipping issues, subtle improvements to weight painting, deleted unnecesary shape keys

Isabelle includes:

  • Eevee Luchador rig and body mesh
  • Eevee Luchador clothes (optional color changing via its Material)
  • Isabelle head with facial expressions (Shape Keys)
  • handmade default outfit (sweater (actually it's a vest whoops), white shirt, ribbon tie, skirt) and casual wear (pink shirt + glasses)
  • a couple extra custom bones (inside Extras layer) for the ribbon tie, glasses, ears

Access the Properties tab containing clothing selection by clicking on the "P gear" bone in Pose Mode.

When Appending to a new project, make sure that the Isabelle_ui.py script has also been appended and is running. Without it the Rig Layers will not show up.

Yes, the buttons stretch awfully due to the way they're weight painted. You're free to offer a fix until I get round to fixing them myself

Tags

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Filename Downloads Created Filesize
Files
  Isabelle_v2.blend   1573 2022-01-22 12:20:19 8.29 MB
πŸ’Ύ Download
  Isabelle.rar   1735 2020-10-04 22:50:31 9.96 MB
πŸ’Ύ Download
File contents:
Thumbnail image for Isabelle (Animal Crossing)
XPS / XNALara to Blender
In this quick tutorial, we will briefly explain what XPS is, and how to import XPS models into Blender.

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