[Horizon Zero Dawn] Aloy

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[Horizon Zero Dawn] Aloy
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[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy
[Horizon Zero Dawn] Aloy

Description

Let's celebrate the release of Horizon Zero Dawn on PC. :)

Content of this release

  • face model from the original game
  • one original outfit
  • additional custom outfits
  • dedicated MustardUI

Instructions

  • It's mandatory to install the Blender addon rig_tools.zip provided in this release (remember to restart Blender before using the model), which enables the IK rig, etc.. The UI will check this and raise a warning if the addon is not correctly installed and enabled. If you are not sure how to install the addon, google it!

  • All the custom properties are in the new UI. A tutorial is available at: https://github.com/Mustard2/MustardUI/wiki/Tutorial

  • To enable the UI after appending the model in another file, see the tutorial (link above or in the UI Links tab).

  • The model use Corrective Smooth modifiers. If you find some odd clipping while posing the model, try to disable them in the UI.

  • Check this FAQ if you are having Out of Memory errors during renderings: https://sites.google.com/view/mustardsfm/support/faq#h.sz7zz5ll3a3s

  • I decided not to implement the physics myself because there are tools which are way better than any attempt I could make. :)

Some examples: https://github.com/dskjal/Rigidbody-Bone https://blenderartists.org/t/wiggle-bones-a-jiggle-bone-implementation-for-2-8/1154726 While I do not provide technical support for these tools, I'm happy to help setting up basic physics if you need help.

If you can't find the solution to your problem, or you would like to report a bug, you can contact me (contacts at the end).

Note

This is a release of one of my old models (from April 2020). Some features available in newer models will not be available, and the quality might not be the same. This does not mean I will not support the model, therefore please report any bug!

Final notes

Credits


Changelog

Version 1 (first public release, 06/08/2020)

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FilenameDownloadsCreatedFilesize
Files
  rig_tools.zip  17612020-08-06 21:22:0918.33 KB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  Aloy_v1.zip  33202020-08-06 21:07:27236.67 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
Support Mustard on their Patreon.
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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