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This is a rigged version of Stcs04's (https://twitter.com/Setarcos04) Mai Shiranui model.
Please read the instructions before using the model!
Content of this release
- one original outfit with IK rig
- two (bad) additional outfits. Maybe we will add more outfits and replace these in the future
- rigged hair
- dedicated MustardUI
It's mandatory to install the Blender addon rig_tools.zip provided in this release (remember to restart Blender before using the model), which enables the IK rig, etc.. The UI will check this and raise a warning if the addon is not correctly installed and enabled. If you are not sure how to install the addon, google it!
The textures are provided in separate .zip files. You should download the 4K textures only if you have at least 16GB of RAM, otherwise Blender might crash during renderings. We advise to use 4K textures only for renderings. Moreover downscaled textures (2K) are provided, which should also work on any system. To use the textures, simply unpack the zipped texture folder in the same folder of the model. To switch from 4K to 2K, or the contrary, just be sure that the folder you want to use is named "texture", and rename the other.
Blender 2.83 is required. We will not provide support for previous versions!
All the custom properties are in the new UI. A tutorial is available at: https://github.com/Mustard2/MustardUI/wiki/Tutorial
To enable the UI after appending the model in another file, see the tutorial (link above or in the UI Links tab).
Some shape keys are available for opening the genitals.
The model use Corrective Smooth modifiers. If you find some odd clipping while posing the model, try to disable them in the UI.
I decided not to implement the physics myself because there are tools which are way better than any attempt I could make. :)
Some examples: https://github.com/dskjal/Rigidbody-Bone https://blenderartists.org/t/wiggle-bones-a-jiggle-bone-implementation-for-2-8/1154726 While I do not provide technical support for these tools, I'm happy to help setting up basic physics if you need help.
- If you have any problem, try to check https://sites.google.com/view/mustardsfm/support/instructions https://sites.google.com/view/mustardsfm/support/faq
If you can't find the solution to your problem, or you would like to report a bug, you can contact me (contacts at the end).
- More informations can be found on my website: https://sites.google.com/view/mustardsfm/home-page
- Support me on Patreon: https://www.patreon.com/mustardsfm
- Please, if you find any bug report in on my Discord channel: https://discord.gg/dAZYkYg
- Follow me on Twitter: https://twitter.com/MustardSFM
- the only creator of the body mesh is Stcs04's https://twitter.com/Setarcos04 https://discord.com/invite/2GmZVqM https://www.patreon.com/awsl3d
Version 2 (12/08/2020, the textures are not changed)
- fixed body material (displacements should be render correctly now)
Version 2 (28/06/2020, the textures are not changed)
- added finger grasp controller
- fixed nails
Version 1 (first release, 03/06/2020)
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|rig_tools.zip||6019||2020-06-28 14:11:04||18.33 KB|
rig_tools/auto_rig_datas.py rig_tools/reset_all_controllers.py rig_tools/rig_functions.py rig_tools/rig_prefs.py rig_tools/__init__.py
|textures_4k.zip||7789||2020-06-03 17:44:33||479.72 MB|
|textures_2k.zip||8649||2020-06-03 17:44:46||225.44 MB|
|mai_v3.blend||9705||2020-08-12 10:28:26||48.43 MB|
|mai_v2.blend||3292||2020-06-28 14:10:31||48.33 MB|
|mai_v1.blend||3304||2020-06-03 17:44:50||47.96 MB|