Awesome and easily manipulated hair curves with procedural material thanks to this guy https://www.youtube.com/watch?v=t2XjdzzWCqI . The hair is one piece, you can select it and go into edit mode. By selecting one more segments (vertices) you can click ctrl+T to control the tilt (rotate) and alt+S to scale, moving is normal, with G. You can select one whole part by hovering over it and clicking L, everything else works like it's an object, like moving rotating and scaling. There's a bezier curve there which serves as bevel, don't delete it! If you watch the tutorial you can learn how to control it and give the hair more or less detail, add physics and play with the material. Have fun and give me some credit :)
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|Tracer_Haircurves_PMVlBw6.blend||1060||2020-05-25 11:36:52||692.28 KB|
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