[Final Fantasy VII Remake] Tifa Lockhart

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 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

 Large preview image for [Final Fantasy VII Remake]  Tifa Lockhart

Description

Content of this release

  • original FF VII Remake outfits, plus some additional outfits
  • original rigged hair styles
  • dedicated UI with outfit selector and materials/mesh properties
  • dedicated bones for the genitals (shape keys to open them)
  • breasts and butt physics via UI
Requirements
  • Blender 2.83 (it might crash on previous versions!)
  • For this model you will need at least 8 Gb of RAM (working on further optimizations)
Instructions Final notes Credits Changelog

Version 7 (11/06/2020)

  • updated UI to 0.10.1 (https://github.com/Mustard2/MustardUI/wiki/Changelog)
  • added sun glasses options to glasses
    Note: more custom options will be added. Consider this as a preview of the new UI functionality.
  • added experimental body shape tool via lattice deformations
  • fixed presence of corrupted action
  • fixed Tifa Suit naming and mesh modifiers
  • fixed a lot of other small bugs

Version 6 (01/06/2020)

  • updated UI to 0.8.0
  • added experimental physics to the model (no outfit physics at the moment)
  • fixed cowgirl outfit ribbons (again)
  • fixed eyelashes material complaining for the lack of UV map (the material will render the same)
  • fixed cowgirl hair texture
    Note: the original outfit was supposed to be used with the hat, and therefore Square Enix is to blame for the original bug! I tried to fix in the best way I could. But from now on only the version with the hat will be supported.
  • fixed textures in Texture mode of Solid mode viewport

Version 5 (23/05/2020)

  • updated UI to 0.6.4 (fixed an error that might prevent the UI to correctly run after appending the model)
  • added new suit (thanks to ITAlessio: https://twitter.com/ITAlessio27)

Version 4 (14/05/2020)

  • added China dress
  • added eyebrows mesh
  • fixed eyelids color

Version 3 (13/05/2020)

  • cleaned node structure of body materials
  • pubic hair are disabled by default
    Note: this object can greatly impact the viewport performance. Enable it for previews and final rendering only.
  • updated UI to 0.6.3
    Note: you can now disable auto smooth normals for the body and the oufits separately, for an additional performance improvement (up to 20% in viewport).
  • some additional performance optimizations
    Note: disabling some useless stuffs, I gained a modest improvement of 15% in viewport.

Version 2 (first public release, 12/05/2020)


Filename Downloads Created Filesize
Files
rig_tools_260pi5X.zip
🇳🇱 EU Download
🇨🇦 NA Download
1104 2020-06-11 18.33 KB
tifa_v7.zip
🇳🇱 EU Download
🇨🇦 NA Download
2122 2020-06-11 275.27 MB
tifa_v6.zip
🇳🇱 EU Download
🇨🇦 NA Download
1202 2020-06-01 275.25 MB
tifa_v5.zip
🇳🇱 EU Download
🇨🇦 NA Download
1415 2020-05-23 271.17 MB
tifa_v3.zip
🇳🇱 EU Download
🇨🇦 NA Download
1621 2020-05-13 236.99 MB
tifa_v2.zip
🇳🇱 EU Download
🇨🇦 NA Download
1000 2020-05-12 236.98 MB
Previews
4k_33.png
🇳🇱 EU Download
🇨🇦 NA Download
638 2020-05-12 9.09 MB
4k2.png
🇳🇱 EU Download
🇨🇦 NA Download
370 2020-05-12 9.0 MB
4k_22.png
🇳🇱 EU Download
🇨🇦 NA Download
346 2020-05-12 9.02 MB
m1.jpg
🇳🇱 EU Download
🇨🇦 NA Download
357 2020-05-12 358.02 KB
m2.jpg
🇳🇱 EU Download
🇨🇦 NA Download
327 2020-05-12 371.52 KB
ui_9CLCJHD.png
🇳🇱 EU Download
🇨🇦 NA Download
355 2020-05-12 1.88 MB
tifa12.png
🇳🇱 EU Download
🇨🇦 NA Download
235 2020-05-27 2.19 MB
Thumbnail image for [Final Fantasy VII Remake]  Tifa Lockhart

Comments

amazing work
Reply • May 12, 2020, 4:34 p.m. -  zidanesg1
2 |
No Chinese dress? :(
Reply • May 12, 2020, 4:47 p.m. -  icolino
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It will arrive soon. :)
Reply • May 12, 2020, 4:48 p.m. -  Mustard
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Can you confirm this isn't the remake Tifa body? It really doesn't look like it.
Reply • May 12, 2020, 5 p.m. -  smutbae
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I'm not a fan of the canonical proportions, in this case. The body was too skinny in my opinion. But I will add an option to switch to more canonical proportions in the future.
Reply • May 12, 2020, 5:03 p.m. -  Mustard
1 |
Thanks! I think it's perfectly fine as-is, I just wanted to confirm that this isn't canon =)
Reply • May 12, 2020, 6:49 p.m. -  smutbae
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To be fair, the other Remake model on this site is NOT canonical proportions, if that's what you're referring to. He scaled the breasts WAY down because he wanted them to fit perfectly underneath the sports bra, not realizing that that isn't how sports bras work. Same goes for her hips and the skirt/underwear, which is why she seems weirdly skinny. Based on his past comments, it doesn't seem like he is willing to correct his model, so I look forward to yours being a lot better. :)
Reply • May 31, 2020, 8:26 a.m. -  Kreegasm
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But, enabling the advanced bones, you can scale the character as you wish. Just scale the bones. :)
Reply • May 12, 2020, 5:04 p.m. -  Mustard
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Love you Mustard!
Reply • May 12, 2020, 5:07 p.m. -  XxXTrunksXxX
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Will you post Aerith next?
Reply • May 12, 2020, 5:17 p.m. -  dddkhakha3
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I'm not sure at the moment. It depends which model I'll finish first.
Reply • May 12, 2020, 5:19 p.m. -  Mustard
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Yah, take your time, no rushing.
Reply • May 12, 2020, 5:24 p.m. -  dddkhakha3
1 |
We now have 3 Tifas to chose from, I honestly dont know which one to pick.
Reply • May 12, 2020, 6:22 p.m. -  ThatPGuy
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Uhm, three?
Reply • May 12, 2020, 6:24 p.m. -  Mustard
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https://smutba.se/project/29707/ https://smutba.se/project/423/ https://smutba.se/project/29669/
Reply • May 12, 2020, 6:35 p.m. -  ThatPGuy
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Ah, I forgot about the Dissidia one! My bad.. :(
May 12, 2020, 6:37 p.m. -  Mustard
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Dissian NT version looks better than both of them. How can you forget?
Reply • May 14, 2020, 11:34 p.m. -  espada9000
| 1
I beg to differ
May 15, 2020, 6:25 p.m. -  Mustard
1 |
Hey, mustard! I was a little surprised these looked close to the game XD, either way, I did credit you in a post but I wasn't sure where to link you since my profile on twitter isn't NSFW XD but I did link to your Smutbase profile if that's okay!
Reply • May 16, 2020, 5:35 a.m. -  Infurno855
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Hi! Sure, thank you. :)
Reply • May 16, 2020, 11:26 a.m. -  Mustard
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I'm still pretty new to post/animate in Blender. Is there an easy way to make her close her eyes that I'm missing, or do In just need to manually manipulate the eyelids? I've come across some models where there was a specific slider for it, and I can't seem to find one.
Reply • May 17, 2020, 8:36 p.m. -  Estoppel
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Hi! You can use the two bones (eyelids top and bottom, for each eye, thus 4 in total) to close the lids.
Reply • May 18, 2020, 3:28 p.m. -  Mustard
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Great work. If I had one small request, are you able to make the eyebrows and eyelashes darker? They seem too light compared to the original in-game model and I suspect that has quite a big impact on the look during close ups. But again, great work.
Reply • May 19, 2020, 1:11 a.m. -  returnxr
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Hi! Yes, in the new version the problem will be fixed. :)
Reply • May 19, 2020, 12:25 p.m. -  Mustard
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Great work dude ! I have a problem though, when I load the file, the eyes are not placed correctly and tough as hell to put them back at the right place. Did i miss something ? Thx again.
Reply • May 21, 2020, 10:01 p.m. -  darkcloud1
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Hi! Contact me on Discord and we can try to solve the problem: https://discord.com/channels/538864175561179147/653909183657148416
Reply • May 22, 2020, 1:54 p.m. -  Mustard
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Hi, I fixed the issue, it was stupid manip from me :)
Reply • May 22, 2020, 3:14 p.m. -  darkcloud1
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I cant get fluid to interact with this model, can you help me out?
Reply • May 23, 2020, 2:40 a.m. -  mithosriot
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Is it a general fluid problem or model specific?
Reply • May 23, 2020, 1:47 p.m. -  Mustard
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Thank you so much for this model! Unfortunately it seems im running into an issue though. For some reason your tifa makes blender/my computer run really slow in a way that your jessie model does not (Jessie actually runs really smoothly). I deleted all of the outfits except for the default one thinking it may have been a space issue but it still seems to be quite slow. Unchecking auto smoothing and normal smoothing doesn't do much either. I also made sure the addons were installed correctly. Considering your version of Jessie has given me no issue with speed I think it may have something to do with the Tifa model/file itself? Maybe im missing something?
Reply • May 26, 2020, 8:05 p.m. -  Sanjino
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Have you tried to check the steps in this guide: https://sites.google.com/view/mustardsfm/support/faq ? :)
Reply • May 27, 2020, 9:39 p.m. -  Mustard
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Thank you for doing god's works
Reply • June 2, 2020, 1:54 p.m. -  Rkss
1 |
You sir deserve a mountain of Cookies! Thank you for the model and for updating it so frequently! <3
Reply • June 3, 2020, 2:24 p.m. -  Celibate_Wanker
3 |
Excellent model! Any plans to add shape keys for the clothing, as to enable them to scale with the model's voluptuous shape key for instance? :)
Reply • June 6, 2020, 2:03 a.m. -  Dreamhawk
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Nope, but I'll add lattice body modifications. :)
Reply • June 6, 2020, 12:21 p.m. -  Mustard
1 |
awesome ty mustard :)
Reply • June 11, 2020, 7:42 p.m. -  Ali
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The shrinkwrap isn't totally working, anything increased using the shapekeys still clips through a lot :( is there a fix?
Reply • June 13, 2020, 3:49 a.m. -  duelistzeus
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If you want to change the body proportions, use the Body Shape tool in the UI, not the shape keys. With the shape keys, the body will clip with the outfits.
Reply • June 14, 2020, 10:30 a.m. -  Mustard
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Hi, thank you so much for the model and all the rigging work! I have 1 question though. When bending the leg, the area behind the knee becomes really small compared to the rest of the leg. I thought there might be a bone to fix this (by scaling up the top part of the calf or something) but I couldn't find it so far. Any insight?
Reply • June 13, 2020, 6:50 p.m. -  hewigkeyt
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https://imgur.com/a/5kSV2zS
Reply • June 13, 2020, 6:52 p.m. -  hewigkeyt
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Hi! I'll check this. :)
Reply • June 14, 2020, 10:27 a.m. -  Mustard
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Is it me or the genital can not be opened? Whenever i move the bones for gen 1 or gen 2, it does not respond...
Reply • June 14, 2020, 4:57 a.m. -  kevinzhu
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Use the scale tool, not move.
Reply • June 14, 2020, 5:17 a.m. -  hewigkeyt
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There are two bones. Scale the one with four arrows on a circle to open the genitals.
Reply • June 14, 2020, 10:29 a.m. -  Mustard
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Oh man. since SFM is slowly dwindling to obscurity I feel sad that I am too dumb to use Blender... I mean I can model and texture basic stuff no problem but when it comes to using that I can't even setup any model off this website here up properly, just loading it I hit brickwalls which are different for every model... Your model loads for me with a problematic head texture, her face looks like scarface on my blender...
Reply • June 25, 2020, 11:30 p.m. -  Pepmeistersi
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Be sure to use Blender 2.82. If you are using it, please contact me on Discord (there's a bug-report channel), attaching a screen of the problem.
Reply • June 26, 2020, 5:21 p.m. -  Mustard
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