Raven (v1.10) Blender 2.83 [Skuddbutt]

Adult content

This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

Show more
 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

 Large preview image for Raven (v1.10) Blender 2.83 [Skuddbutt]

Description

Skuddbutt's Raven

If there are any bugs, please notify me on Twitter

@BDAnimare and @Skuddbutt on twitter so we can see what you make!

v1.00 May. 4, 2020 (Blender 2.82) Release notes:

  • Updated for Blender 2.82

v1.01 May. 7, 2020 (Blender 2.82) Release notes:

  • Make the diamond on her head not subdivided
  • Add drivers to control glow intensity
  • Rig Shapes on Properties to.... Properties
  • Rig Shapes on hair to circles
  • Shaders need to be added on to. Possible latex version.
  • Add drivers to more easily control suit/cloak colour
  • Rig Shapes on penis to circles
  • Skin Selectors added
  • Costume Selectors added
  • Visibility drivers for clothes added
  • Visibility drivers for Dick added
  • Butt bones weighted. Manual only, but they work.
  • Eye Armature unified with Raven Armature
  • Fix eyes...somehow

v1.02 May. xx, 2020 (Blender 2.82) Release notes:

  • Eye Shapekeys Unclipped. Hopefully.

v1.03 May. xx, 2020 (Blender 2.82) Release notes:

  • Rig UI added
  • Locked Down Finger Rotation Axes
  • Switched Finger Rotation Modes to Euler Locked Down Palm Rotation Axes

v1.04 May. 26, 2020 (Blender 2.82) Release notes:

Fitted new Rig Shapes that are outside of the geometry

  • Body Mesh made unselectable to prevent accidental selection while animating
  • Fixed Texture Artifact where part of the costume was visible on nude body textures
  • Calf Controllers tighter
  • FK Feet rotation fixed

v1.05 May. 26, 2020 (Blender 2.82) Release notes:

  • Rigify Controllers fit to mesh. Rig should now be usable without having to put it in "In Front" mode.

v1.06 May. 28, 2020 (Blender 2.82) Release notes:

  • Added Roughness map to Skinsuit (Skin #0). Control on the Properties Bone.

v1.07 May. 29, 2020 (Blender 2.82) Release notes:

  • Added Nodes that make roughness map unnecessary. Thanks to Varenta.
  • Fixed the rest of the shape keys.
  • Fixed seam on body center by extending bake margin.
  • Cape Controllers repositioned
  • Corrective smooth modifier for cape added. Controls on Properties Bone

v1.08 May. 29, 2020 (Blender 2.82) Release notes:

  • Fixed Clipping on Brow Shape Keys
  • Re-Colored Bone Groups for better Visibility and side differentiation
  • Mouth-R-Smile Shape Key added (was missing)
  • Enlarged Head Controller
  • Shrunk Arm Poles
  • Jawbone Unhidden
  • New Head Layer for Headcontrols added

v1.09 June. 12, 2020 (Blender 2.83) Release notes:

  • New shoulder controllers
  • Added Bone Layer Visibility Controls to Rig UI (the Rigify one), you now have toggles for: Hair Tongue Eye Controllers Cape Penis Breasts Butt Properties IK/FK Switches
  • Iconised Panel

v1.10 June. 15, 2020 (Blender 2.83) Release notes:

  • Butt Bones parented to Torso Bone
  • IK activated by default
  • Arm Parent Bones scaled up for better visibility

Notes and what have you:

  • Eye colour is controlled by a bone named "Properties". It looks like a cog. Penis Visibility, Costume Color and the Intensity and Color of the Eye Glow is also controlled via this bone. To get to the Controls, select this bone in Pose Mode, open the N-Panel (by pressing N) and go to the Properties Panel.
  • Manual face controls don't work right now. It's only controlled by shape keys for the time being.

Credits:


Filename Downloads Created Filesize
Files
Textures_PYBGPkU.zip
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
1623 2020-05-07 14.13 MB
Raven_Blender_1.10.blend
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
528 2020-06-15 7.69 MB
Previews
Main.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
249 2020-05-07 1.68 MB
0-1.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
211 2020-05-07 8.26 MB
0-0.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
184 2020-05-07 8.26 MB
0-2.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
181 2020-05-07 8.32 MB
0-3.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
187 2020-05-07 8.32 MB
0-4.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
184 2020-05-07 2.86 MB
0-5.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
182 2020-05-07 2.86 MB
0-6.png
πŸ‡³πŸ‡± EU Download
πŸ‡¨πŸ‡¦ NA Download
212 2020-05-07 2.99 MB
Thumbnail image for Raven (v1.10) Blender 2.83 [Skuddbutt]

Comments

Sweet! Thanks for the model!
Reply • May 8, 2020, 6:55 a.m. -  Celibate_Wanker
|
Thank you so much please keep adding more !
Reply • May 8, 2020, 9:22 a.m. -  daemohn
|
How do you get the shoulders to move
Reply • May 10, 2020, 6:13 a.m. -  megasxlr22
|
Download version 1.05 or higher. I enlarged the clavicle bones. If you want to stick with the older rig, use the "In Front" view mode of the armature to see the bones inside the mesh.
Reply • May 26, 2020, 3:57 p.m. -  crute
|
When I render the model, the shading seems to be pink, but when it is just in blender the textures are fine.
Reply • May 24, 2020, 10:11 a.m. -  xlucas_barber
| 1
Left arm isn't rigged, and the butt bones don't move with the torso :C
Reply • June 14, 2020, 10:39 a.m. -  PonkoSFM
|
Left arm is rigged just fine, you are using the IK chain while the IK is deactivated. The butt bones are not correctly parented tho, so I changed that.
Reply • June 14, 2020, 8:49 p.m. -  crute
1 |
will u do skudds other models?
Reply • June 23, 2020, 12:05 p.m. -  Nidious
|
Don't think so. Life is short. Skudd's models arrive in blender in shambles.
Reply • June 23, 2020, 1:01 p.m. -  crute
|

Leave a comment

You need to log in if you want to leave a comment.