This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.
If there are any bugs, please notify me on Twitter
@BDAnimare and @Skuddbutt on twitter so we can see what you make!
v1.00 May. 4, 2020 (Blender 2.82) Release notes:
- Updated for Blender 2.82
v1.01 May. 7, 2020 (Blender 2.82) Release notes:
- Make the diamond on her head not subdivided
- Add drivers to control glow intensity
- Rig Shapes on Properties to.... Properties
- Rig Shapes on hair to circles
- Shaders need to be added on to. Possible latex version.
- Add drivers to more easily control suit/cloak colour
- Rig Shapes on penis to circles
- Skin Selectors added
- Costume Selectors added
- Visibility drivers for clothes added
- Visibility drivers for Dick added
- Butt bones weighted. Manual only, but they work.
- Eye Armature unified with Raven Armature
- Fix eyes...somehow
v1.02 May. xx, 2020 (Blender 2.82) Release notes:
- Eye Shapekeys Unclipped. Hopefully.
v1.03 May. xx, 2020 (Blender 2.82) Release notes:
- Rig UI added
- Locked Down Finger Rotation Axes
- Switched Finger Rotation Modes to Euler Locked Down Palm Rotation Axes
v1.04 May. 26, 2020 (Blender 2.82) Release notes:
Fitted new Rig Shapes that are outside of the geometry
- Body Mesh made unselectable to prevent accidental selection while animating
- Fixed Texture Artifact where part of the costume was visible on nude body textures
- Calf Controllers tighter
- FK Feet rotation fixed
v1.05 May. 26, 2020 (Blender 2.82) Release notes:
- Rigify Controllers fit to mesh. Rig should now be usable without having to put it in "In Front" mode.
v1.06 May. 28, 2020 (Blender 2.82) Release notes:
- Added Roughness map to Skinsuit (Skin #0). Control on the Properties Bone.
v1.07 May. 29, 2020 (Blender 2.82) Release notes:
- Added Nodes that make roughness map unnecessary. Thanks to Varenta.
- Fixed the rest of the shape keys.
- Fixed seam on body center by extending bake margin.
- Cape Controllers repositioned
- Corrective smooth modifier for cape added. Controls on Properties Bone
v1.08 May. 29, 2020 (Blender 2.82) Release notes:
- Fixed Clipping on Brow Shape Keys
- Re-Colored Bone Groups for better Visibility and side differentiation
- Mouth-R-Smile Shape Key added (was missing)
- Enlarged Head Controller
- Shrunk Arm Poles
- Jawbone Unhidden
- New Head Layer for Headcontrols added
v1.09 June. 12, 2020 (Blender 2.83) Release notes:
- New shoulder controllers
- Added Bone Layer Visibility Controls to Rig UI (the Rigify one), you now have toggles for: Hair Tongue Eye Controllers Cape Penis Breasts Butt Properties IK/FK Switches
- Iconised Panel
v1.10 June. 15, 2020 (Blender 2.83) Release notes:
- Butt Bones parented to Torso Bone
- IK activated by default
- Arm Parent Bones scaled up for better visibility
Notes and what have you:
- Eye colour is controlled by a bone named "Properties". It looks like a cog. Penis Visibility, Costume Color and the Intensity and Color of the Eye Glow is also controlled via this bone. To get to the Controls, select this bone in Pose Mode, open the N-Panel (by pressing N) and go to the Properties Panel.
- Manual face controls don't work right now. It's only controlled by shape keys for the time being.