Final Fantasy 7 Remake - Aerith

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Final Fantasy 7 Remake - Aerith
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Final Fantasy 7 Remake - Aerith
Final Fantasy 7 Remake - Aerith
Final Fantasy 7 Remake - Aerith
Final Fantasy 7 Remake - Aerith
Final Fantasy 7 Remake - Aerith

Description

My second model, this is an alpha version, meaning I just finished it before upload. Didn't had much chance to test it but It should be perfectly functional.

About this model:

As of version 5, the model now uses mustard's UI script for changing attires and other options. If asked, allow the script "mustard_ui_Aerith.py" to be executed so you can properly use this model.

You'll need the rig-tools add-on bellow for this to properly work.(remember to restart Blender after installing and before using the model)

This model has a very detailed skin shader and so does for clothes and hair, if you think this may take a tool on your memory, I recommend working on the workbench engine until you shaped your scene enough to give it a test/preview.

You'll find wet/dirt and make up options in the mustardUI panel, outfits, pubes and Aerith weapon too.

Twitter: https://twitter.com/MokujinH

Deviantart: deviantart.com/mokujinhornywood Feel free to alter this model to your liking.

Changelog:

V Alpha

Release

V 1.0

V 1.2

V 1.5

V 2.0

V 3.0

V 4.0

-Completely revamped facial rigging (rigify sucks)

-Added corrective shapekeys for lips

-fixed genitals weird behavior when posing

-Fixed jacket

-Fixed eyes and eyelashes.

-Added a shorter version of her red dress

-Bunch of other minor fixes.

Aerith V 5.0

Changelog: -New Rig using Auto-Rig Pro

-Added new "ordinary dress"

-Shapekeys for genitals with bone controls

-New all around shaders

-Fixed hair shaders

-Added Mustard UI for attires and extras

-Body proportions closer to the original game model

-Bone controls for Skirts (check bone layers)

(quick update, added missing shoes for ordinary dress. Deleted and replaced some dds textures for better compatibility with Cycles).

Shoot out to crute: https://smutba.se/user/11115/ for the custom bone shapes I used for this model. (https://smutba.se/project/29765/) Also big thanks to Mustard for the help and for sharing his script: https://github.com/Mustard2/MustardUI/wiki/Tutorial you can make your own version following the instructions.

Recommendations

Set Transparency more than 20 to 40 in the light bounces options in cycles for proper hair if you append the model. Separated hair armature for easy use with add-ons like wiggle bones. There are still details that need some fixing, most of the "ugly" problems can be fixed with shape keys, but I did my best to avoid clipping and other errors.

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FilenameDownloadsCreatedFilesize
Files
  rig_tools.zip  14152020-10-03 08:56:0018.33 KB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
  Aerith_textures.7z  23182020-10-03 08:55:58313.85 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
  Aerith_V5_5pPgzqL.blend  23602020-10-03 13:57:5532.65 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
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Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

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