Final Fantasy 7 Remake - Aerith

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Aerith has a long skirt!

My second model, this is an alpha version, meaning I just finished it before upload. Didn't had much chance to test it but It should be perfectly functional.

About this model:

-Standard Rigify Rig with optional hair and attire bones.

-Use "Options" bone to toggle between attire parts and nude mode.

-Genitals morphs and bones

-Detailed bump maps for clothings

-No add-ons required

-Separated texture folder to save memory.

To add in future versions

-Alternative attires

-Corrective shape keys (using the "keep volume" option for now).

-More detailed skin shader

-Better controls for skirt


Visual Instructions in the last pic

Extract the file and open. Allow (rigify) script if asked. Feel free to reach me if there's anything off about the model as I am working on a next version.

Use the Option bone to show/hide attire parts.

Use shape keys for genitals


Deviantart: Feel free to alter this model to your liking.


V 0_1 Alpha


V 1_0

-Corrective morphs

-New skin textures

-Detailed skin bumpmaps

-Correct hair coloring for eevee

-Eyes fixed

-Weird behavior with the lips fixed

V 1.2

-Added butt bones (Torso bone group)

-Added genital Bones (Torso bone group)

-Added Topless Dress

-Upgraded Textures for hair, clothes and eyes

-Bunch of mesh fixes

-Added wetness slider

Version 1_3

-Updated more texture maps

-Updated hair textures to get a closer resemblance to the game

-Fixed groin clipping issues

-Fixed knees clipping issues

-Added Aerith's staff

-Added in game skin bump maps usable through the whole model for a realistic skin effect (more noticeable on eevee)

-Cleaned up and deleted unused materials to save space

Version 1_4

-Packed textures to avoid more confusion

-Even more drivers to fix hip areas during posing

-Pic for finding the properties menu

Update 1_5

-Added exposed breasts shapekey to jacket (THANKS TO for doing this!)

-Fixed a minor lip weighting issue

-Added Red Sexy Dress and Hair from Corneo's mission

-Added Sliders for swapping

-New Driver to fit new shoes

Quick Update 1.51

-Shorter version of sexy dress

-Both dresses rigged now

-Added bone groups for the new outfit and hair

-Yet another quick fix on the face rig

Update V 2

-Revamped weights

-Separated hairs, simply select them by hiding show their collections

-more fixes to the face rig, specifically the mouth area

-Added more bones for short sexy dress

Quick Update: 2_1

-Parented boots

-Fixed a minor weight problem in the face.

-Added a HDRI map for previewing

Aerith V3

-Fixed problem with hair normals and AO textures in Cycles.

-Fixed weight problems when resizing the model.

-Fixed some hair badly named weights.

-Unparented the hair bones to use bone constraints instead to avoid resizing problems.

-Added controls for Corrective smooth and subdivision surface for preview/render.

-Added bone controls for Jacket.

Aerith V4

-Completely revamped facial rigging (rigify sucks)

-Added corrective shapekeys for lips

-fixed genitals weird behavior when posing

-Fixed jacket

-Fixed eyes and eyelashes.

-Added a shorter version of her red dress

-Bunch of other minor fixes.

Shoot out to crute: for the custom bone shapes I used for this model. (


Unpack the textures to save memory.
Set Transparency more than 10 to 20 in max bounces in cycles for proper hair if you append the model.
Separated hair armature for easy use with add-ons like wiggle bones.

Most of my time went on re-weighting the model, so I couldn't fix much of the short dress yet, I added a bone control for the leg areas and some shape keys in the mean time.

Filename Downloads Created Filesize
  Aerith_V4.7z   2298 2020-05-28 265.6 MB
🇳🇱 EU Download   🇨🇦 NA Download
  Aerith_V3.7z   533 2020-05-25 264.62 MB
🇳🇱 EU Download   🇨🇦 NA Download
  Aerith_V2_1.7z   1317 2020-05-15 180.87 MB
🇳🇱 EU Download   🇨🇦 NA Download
Thumbnail image for Final Fantasy 7 Remake - Aerith


amazing work ! All of us love u
Reply • May 1, 2020, 5:43 p.m. -  Romusfps
3 |
Tifa next, please!
Reply • May 1, 2020, 6:27 p.m. -  dddkhakha3
1 |
Amazing, i really gonna need to beg for both Tifa and Aerith getting proper SFM Ports (since people apparently ignored other models like Ahri KDA and such... or they kept them private...)
Reply • May 1, 2020, 11:18 p.m. -  DevilsCry
1 |
sadly that’s already happening. been seeing beautiful versions of Tifa, but of course they locked it behind pateron paywalls since they know that Tifa is a very highly wanted character, and to those types of people, “highly requested, so that bi$&h will make us money!”
Reply • May 3, 2020, 3:42 a.m. -  Blood-PawWerewolf
Do you know some of those patreon creators i will happily pay for it.
Reply • May 4, 2020, 8:54 p.m. -  nightheart76
well to be fair I could say the opposite, most models you can find them for sfm or xna.. while for blender there is not much.. xD
Reply • May 26, 2020, 11:09 p.m. -  zidanesg1
Reply • May 2, 2020, 12:51 a.m. -  CyberSlueth166
how do you use the pussy
Reply • May 2, 2020, 4:15 a.m. -  MadnessToDecay
Go to your HDD icon, right click and choose format HDD and done :)
Reply • May 2, 2020, 11:33 a.m. -  CyberSlueth166
Reply • May 2, 2020, 4:53 p.m. -  Mokujin_hornywood
What does this mean, "Use the Option bone to show/hide attire parts." How does one do this?
Reply • May 3, 2020, 12:42 a.m. -  smutbae
In pose mode, there's a "gear bone" with root bonegroup, once you click on it the options will be available on the "Properties" on the Items menu on the side. It's used in many other models I just copied the method.
Reply • May 3, 2020, 12:47 a.m. -  Mokujin_hornywood
1 |
Thanks for the explanation! That's what I thought, but I'm not seeing it. I'm sure I'm doing something wrong. I'll take a further look.
Reply • May 3, 2020, 4:33 a.m. -  smutbae
What file do i choose from up there? they're all v1.2 and are uploaded on the same day
Reply • May 3, 2020, 4:45 p.m. -  sfmkinkystuff
Both are the same, dunno why the site uploaded the same file twice, I only upload it once. I guess I'll delete the one with less dls.
Reply • May 3, 2020, 4:50 p.m. -  Mokujin_hornywood
1 | when posing, there are these 2 strange triangles appeared below the neck. how can i fix this
Reply • May 4, 2020, 7:05 a.m. -  sfmkinkystuff
Just checked, the lastest version I uploaded doesn't have that issue "Version 1_3"
May 4, 2020, 7:47 a.m. -  Mokujin_hornywood
If you could i would absolutely love to have a version with a nice bikini prioritized before the rest of the outfits. they are not exactly what you'd call relieving if you know what i mean.
Reply • May 4, 2020, 9:01 a.m. -  NightTimeNoctis
How do I make her nude? Or change attire ETC.
Reply • May 4, 2020, 5:19 p.m. -  TcgLionHeart
In pose mode, select the "Gear" bone on the back, you'll see the properties tab with the options in the item menu in the viewport.
Reply • May 4, 2020, 5:59 p.m. -  Mokujin_hornywood
i dont understand im new to blender 2.8 what do you mean properties tab and item menu in viewport? theres tons of different properties tabs. which one? what options i dont understand.
Reply • May 4, 2020, 7:47 p.m. -  NightTimeNoctis
After selecting the gear options bone, press "N" while hovering over the vieport, a "item" menu should be available on (usually) the right of your screen, in that menu there should be a tab that says "Properties" and that's were the attire options are at.
May 5, 2020, 3:01 a.m. -  Mokujin_hornywood
are there supposed to be obvious seams with the skin textures or am i missing a feature? like neck, legs, back etc
Reply • May 5, 2020, 1:14 a.m. -  noxformi
1 |
No, maybe there was a missing texture error. I didn't pack the textures into the blend file to save memory but I may do for the next version, anyway, go to file>external data>find missing files and select the folder were you put the textures at.
Reply • May 5, 2020, 2:59 a.m. -  Mokujin_hornywood
1 |
Can Confirm! New Version "Aerith_V1_3.blend" has Seams and "External Data -> Find Missing Files" to "Textures" Folder or to "SilverStaff" Folder does not fix the Issue (Which seems to be "....\Common_Detail_Skin_N_resultat.tga" not found. This file doesn't seem to exist in the Version 1_3 Zip File ("Aerith_V1_3.7z"). Hopefully this Information helps pinpoint the problem! p.s. Amazing job on the Model! Thank you for sharing it with us!
Reply • May 5, 2020, 11:06 a.m. -  Celibate_Wanker
1 |
Ops! Forgot to link an image showing the seams problem (
Reply • May 5, 2020, 11:07 a.m. -  Celibate_Wanker
1 |
Uploaded a newer version with packed textures, there shouldn't be an issue with textures anymore.
May 5, 2020, 12:20 p.m. -  Mokujin_hornywood
1 |
Thank You! Your Breathtaking!
Reply • May 7, 2020, 5:59 a.m. -  Celibate_Wanker
Hi thanks for this but I noticed an issue with the lips. Can you check this out? Just new with Blender and I'm not really sure how to fix it myself.
Reply • May 6, 2020, 11:58 p.m. -  kulatong
1 |
Decided to look into rigging and I think I might have fixed it on my end ( ) but I think I either added/taken off too much. Hopefully you get a chance to take a look into this.
Reply • May 7, 2020, 12:47 a.m. -  kulatong
1 |
Huh, must've been something that happened when I turned tri to quads, the lower weight must've transferred to the upper lip for some reason, easy fix, will upload soon.
Reply • May 7, 2020, 8:34 a.m. -  Mokujin_hornywood
1 | some of the skin kinda looks like the staff handle
Reply • May 7, 2020, 10:15 a.m. -  Mugen
that's the skin detail texture, I used the mapping option to multiply the texture scaling enough to look like real skin, this however only works with Blender 2.82 and maybe 2.81, since the mapping node is different for those compared to the 2.80 version which makes it not compatible with that version.
Reply • May 7, 2020, 11:33 a.m. -  Mokujin_hornywood
'can't edit driven number value see graph editor for the driver setup'
Reply • May 7, 2020, 11:53 p.m. -  garnetfanatico
If it's for the genitals, I added bones for posing the genitals as I mentioned in the update 1.2, you can pose them manually since then. Everything else are just fix shapekeys.
Reply • May 8, 2020, 12:05 a.m. -  Mokujin_hornywood
Can I pose your model in material viewport without having reduced fps?
Reply • May 8, 2020, 12:32 a.m. -  sfmkinkystuff
Personally I use the minimum details when I'm posing in the animation worktab.
Reply • May 8, 2020, 1:12 a.m. -  Mokujin_hornywood
1 |
Reply • May 8, 2020, 12:33 a.m. -  sfmpov
1 |
nanaki !!!
Reply • May 8, 2020, 2:33 p.m. -  Nicobay
hey awesome work... small question though, am kind of new in all this.. but why everytime I start moving limbs around or facial expresions then the clothing menu disapears? and then I cannot find it anymore XD
Reply • May 8, 2020, 7:26 p.m. -  zidanesg1
As the image I posted above explains it, you need to click on the gear bone for it tho show up
Reply • May 9, 2020, 2:06 p.m. -  Mokujin_hornywood
thankyou so much.. am actually new at this I just downloaded sfm as well to see if I can do anything at all... I wanted to say that the pose you chose for this version breaks the texture for the clothing in the butt area. also I wanted to ask you whenever I try to move a limb to change position, lets just say, the arm, it moves but the rest (hand, for arm), stays in place, and it deforms everything... im not sure if it has to do with the type of rigging.. as ive seen other models what have this thing. let me know what I can do.. thanks!
Reply • May 9, 2020, 6:22 p.m. -  zidanesg1
thank you, btw am kind of a noob, I even download SFM to see if I can do soemthing haha. just wanted to tell you that the pose you chose for this version breaks the clothing in her but area. also I wanted to ask what should I do to move limbs around and the other parts will follow acordingly? (if I try to change position of arm, hand and for arm stay in place, deforming limbs :C
Reply • May 9, 2020, 6:25 p.m. -  zidanesg1
I think most of those issues could be fixed with the last version, also, the clothes like skirts have their own bones to pose too.
May 16, 2020, 9:32 a.m. -  Mokujin_hornywood
How do i get her to T-pose
Reply • May 10, 2020, 6:08 a.m. -  TcgLionHeart
There is a slight problem with weight painting with the dress on her right leg/thigh. You should check it out
Reply • May 10, 2020, 6:38 a.m. -  sfmkinkystuff
The boots are not connected to the rig in V2.7
Reply • May 14, 2020, 3:29 p.m. -  TheCount
fixed in the last update, thanks for reporting it :)
Reply • May 15, 2020, 5:18 p.m. -  Mokujin_hornywood
I don't know it i use a wrong way, or that is a real problem If i rotate torso and that will create a devil horn for aerith,like that image
Reply • May 14, 2020, 4:30 p.m. -  x01819665
fixed in the last update, thanks for reporting it :)
Reply • May 15, 2020, 5:17 p.m. -  Mokujin_hornywood
Reply • May 15, 2020, 8:56 p.m. -  x01819665
Hey mokujin! I have a question from a friend, is it alright if i can edit this model for sfw purposes? i can credit you if thats okay! i just want to ask first before i started editing it!
Reply • May 16, 2020, 5:38 a.m. -  Infurno855
Of course go ahead :)
Reply • May 16, 2020, 9:14 a.m. -  Mokujin_hornywood
ah aight cool! thank you soo much! im planning to use it for some memes XD should i credit to your twitter or your smutbase profile?
Reply • May 16, 2020, 9:40 a.m. -  Infurno855
I'm more active in twitter in case you need anything else too.
May 16, 2020, 11:32 a.m. -  Mokujin_hornywood
Ah aight cool! And thank you soo much! Your model work is amazing!
Reply • May 16, 2020, 5:35 p.m. -  Infurno855
Hi folks, anybody has this in Blender format and rig?
Reply • May 16, 2020, 2:32 p.m. -  Mineral69Fred
We desperately need an SFM port
Reply • May 20, 2020, 3:12 a.m. -  Major_Awesome72
hey!sorry for the question, when i use cycles to rendering this model, the hair will get a lot of weird problem like this image, i am just started using blender, sorry if that is a dumb question, but i really need some help
Reply • May 22, 2020, 8:58 p.m. -  x01819665
I'll look up into it, but my guess is that the problem can be the Ambient occlusion texture, it works great in eevee but I've noticed how these artifacts form from it. My solution on the mean time would be to just disconnect/delete the texture and the multiplier node from the main diffuse texture in the shader editor for cycles until I finish the next update.
Reply • May 24, 2020, 10 a.m. -  Mokujin_hornywood
thanks for reply, you save my life, i noticed to disconnect normal texture will solution this, but also lose some detail of hair. Hope you doing well, look forward to your great work
Reply • May 24, 2020, 11:13 a.m. -  x01819665
I fixed it by replacing the AO texture with a new one I made and also disconnected the UV node. You can download my AO texture and see my node setup for her hair here : DISCLAIMER : I am not a pro at doing texture so this is a very TEMPORARY bad fix until the creator properly fix the ao tex.
May 26, 2020, 3:21 a.m. -  sfmpov
1 |
Thanks so much! Where can I adjust the size of breasts and nipples? I can't find them in shapekey.
Reply • May 26, 2020, 4:22 a.m. -  RiKarin
you can manually adjust the breasts size with the breast bones since I added new weights for them, as for the nipples, there's a corrective shape key called "dress on" which hides the nipples when using the normal dress, it's linked to a driver so it'll be turned off when hiding the dresses but you can just delete the driver if you want to handle that manually.
Reply • May 26, 2020, 12:29 p.m. -  Mokujin_hornywood
Thanks for reply.
Reply • May 26, 2020, 1:38 p.m. -  RiKarin
Amazing work! I am noticing a slight issue though, In the most recent version it seems like either her lips are too far down or her chin is too high up, I figured it could be fixed in posing but the facial proportions till seem a bit... squat... the difference is noticeable when compared to the untampered rip of the model from sticklove, perhaps this is associated to the earlier lip issue?
Reply • May 26, 2020, 10:15 p.m. -  Sanjino
apparently he changed jaw proportions, not sure why yet.. but now she looks a bit weird.. and am struggling to see how to put it back how she was but not sure if I can yet XD
Reply • May 26, 2020, 11:12 p.m. -  zidanesg1
I noticed this as well and have talked to the model creator. Best thing to do is moving the Location appropriately.
Reply • May 26, 2020, 11:51 p.m. -  sfmkinkystuff
Kinda difficult to place it exactly where it was originally, either the lips get stretched and deformed or the chin gets deformed, I hope OP sees this and is able to add an option where the original face can be used
May 27, 2020, 12:07 a.m. -  Sanjino
1 |
Why is it so hard to change it back...? What changes did he do that caused this? 🤔 Surely there should be a way to fix this...
Reply • May 27, 2020, 5:44 a.m. -  zidanesg1
fixed on the last update
Reply • May 28, 2020, 5:54 p.m. -  Mokujin_hornywood
1 |
I know and thank you for this ❤️in futures updates maybe you can add here 2 remaining outfits plus her original staff instead of a random one hehe :p love your work.
Reply • May 29, 2020, 6:51 a.m. -  zidanesg1
hey!me again, i think v4 have some eyelid issues like this image , left is v2 and right is v4
Reply • June 3, 2020, 10:29 a.m. -  x01818665

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