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 Large preview image for Corona-chan

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Probably my most cursed model yet.

Get her while she's still relevant! Comes with some relevant optional props, like bat wings, a nurse cap, fangs etc...

Based on my Porkyman trainer models, so the same commentary applies. I'll copy paste it here anyway:


  • This model was made with Blenrig so instead of controlling the bones directly, most of the times you will be controlling some IK controller. The most important bone layers are layer 1, 13 and 14.

  • There are few facial bones. Instead, most of the face posing will be done with shapekeys (face shapekeys are at the very bottom of the list). The same list also includes a lot of shapekeys that change the bodyshape (e.g. a slider that changes boob size etc). in case you want to adjust the body more to your liking. Almost all of these work fine, though some were broken during the production process.

  • You can equip some extra props on the character through the properties tab of the properties bone (big gear icon bone).

  • Due to using Blenrig and custom drivers, you should enable "load trusted" and might want to have the Blenrig add-on installed.

  • Comes with a non-default pose. To easily clear it just select all bones and press alt-r, alt-g and alt-s. After that you'll probably want to change some face shapekeys as well.


Contains a model of the character based on the KinoPeach V1.08 body with a lot of improvements (bug fixes, reduced memory size (more than 200 MB lighter textures folder), removed junk data). Also included is a .hdr background based on the pokecenter map i made (upload here: https://open3dlab.com/project/29228/). Some props/clothes were also ported over from the kinoPeach models like the thighsocks, bunny ears, etc...

HOW TO INCLUDE IN A PROJECT (for noobs like me):

Let's say you have a .blend of a map you want to use this model in, here's how i do it (Not the best way to do it but it always works for me):

  1. Open the .blend of your map in blender
  2. Click File > Append
  3. In the file view that pops up, go to the CoronaChan.blend and click it
  4. Now, still in the file view window, click on scenes and then select the only one available (e.g. "CoronaChan")
  5. You now have the full model available in the second scene of your project! Now we still have to copy it over to the relevant scene, but first, give the character all of the props you want to use via the properties bone (you won't be able to change them later)
  6. Select the meshes of the character, the props and the blenrig in object mode ( just select all and unselect junk like lights and the camera) and press Ctrl-c
  7. Go to the original scene of your map and Ctrl-V. The character will now appear in the scene along with a whole lot of junk!
  8. To hide all the (necessary!) junk, go to Select > Select Pattern and select things by cs_[insert asterisk here]. Now that you've got them selected, move them to another collection you won't use ('m' key to move). Do the same thing for LATTICE[insert asterisk here].
  9. Finally, select the humanoid looking cage mesh and also move it to another collection.
  10. You are done! Remember to only move, scale or rotate the whole body at once via the master bone! Transforming the whole blenrig in object mode will probably freakishly deform the character. Also remember to delete the second scene afterwards to reduce the file size of your .blend


She has most relevant props now though i'd like to add a nice chinese dress in the future if i've got the time to do it. For news and status updates you can always visit my DA: https://www.deviantart.com/frististains

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
557 2020-03-17 137.77 MB
🇳🇱 EU Download
🇨🇦 NA Download
157 2020-03-17 2.71 MB
🇳🇱 EU Download
🇨🇦 NA Download
153 2020-03-17 903.07 KB
Thumbnail image for Corona-chan


Don't have sex with her, guys! Heard she's contagious!
Reply • March 17, 2020, 1:59 p.m. -  avatar0319
3 |
My mind is telling me no, but my body!...my body is telling me YEEHEHES!
Reply • March 17, 2020, 6:20 p.m. -  ztiphoon
Don't worry bro corona isn't sexually transmissible... i think.
Reply • March 17, 2020, 10:05 p.m. -  FristiStains
this shit is funny as FUCK
Reply • March 17, 2020, 7:33 p.m. -  energyblast
1 |
Does her props include her china dress like in her Coronachan drawings or just nude?
Reply • March 17, 2020, 10:52 p.m. -  Noriglow
No chinese dress yet though i consider adding it in a future update.
Reply • March 18, 2020, 10:18 a.m. -  FristiStains
I guess we all tested Positive.
Reply • March 17, 2020, 11:38 p.m. -  Tucsoncoyote
Oh come on guys...this is just...sick.
Reply • March 18, 2020, 10:47 p.m. -  FempyroFatty37
Should port your existing models to Gmod first, before creating tasteless trash like this, absolutely nothing unique here, just slap green nails, bat wings, green spores and call it a day, lazy.
Reply • March 19, 2020, 4:01 p.m. -  Artuurs
| 4
Get you tested Positive too. that's why you're moaning so much ya wanker..
Reply • March 24, 2020, 6:59 p.m. -  Tucsoncoyote
| 1
Can you port Princess Peachette? Not Bowsette, the real peach if she was a Koopa. You all know the one, it's become a meme recently.
Reply • March 20, 2020, 4:20 p.m. -  ChrisDreemurr1185600
Do you mean the turtle with a wig thing, the Peach with toadette hair, Peach possesed by Bowser from the oddysey artbook or something else? Also, where's this being a meme? :o
Reply • March 20, 2020, 6:30 p.m. -  FristiStains
The Turtle in a wig thing.
Reply • March 27, 2020, 6:35 p.m. -  ChrisDreemurr1185600
Is there a way to use her in SFM?
Reply • March 20, 2020, 6:50 p.m. -  Dr.Birkin
Not directly, no. We'd have to make a whole lot of changes first and then port her, it'd be a lot of work i think.
Reply • March 20, 2020, 7:46 p.m. -  FristiStains
Then stop doing everything youre doing because nobody will use blender exclusive crap incase you havent noticed that yet. You say that would be a lot of work, but then, isnt making these alot of work to begin with? Double it so that the work actualy goes somewhere, youre just wasting time otherwise.
Reply • March 21, 2020, 7:29 p.m. -  Artuurs
| 1
F*cking learn how to port stuff from blender to SFM yourself, genius.
March 22, 2020, 3:58 p.m. -  avatar0319
| 1
He just writes something retarded, then he wants it in gmod, truly a man of culture.
March 23, 2020, 6:45 a.m. -  NearlyEpoint
| 1
I kinda know how. In fact i think i'll give it a shot
Reply • March 22, 2020, 5:10 p.m. -  Narancia_Ghirga_JoJoPt5
I would really appreciate this. I'm just a noob who just started experimenting with SFM and trying things. That's why i can't do it myself. I want to use her as long she's still relevant. If you are really going tho do this, thank you in advance.
Reply • March 22, 2020, 5:14 p.m. -  Dr.Birkin

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