[Dead or Alive] Tina

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[Dead or Alive] Tina
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[Dead or Alive] Tina
[Dead or Alive] Tina
[Dead or Alive] Tina
[Dead or Alive] Tina
[Dead or Alive] Tina
[Dead or Alive] Tina

Description

Content of this release

  • several outfits from Dead or Alive 6
  • some additional outfits
  • rigged hair
  • breasts and bottom physics
  • dedicated MustardUI

Instructions

  • This is a new (experimental) rig. I would really appreciate if you can report all the bugs you find, in order to improve for the next models. It's also mandatory to install the Blender addon rig_tools.zip provided in this release (remember to restart Blender before using the model), which enables the IK rig, etc.. If you are not sure how to install the addon, google it!
  • All the custom properties are in the new UI (https://github.com/Mustard2/MustardUI).
  • Some bones are available for opening the genitals.
  • The model use Corrective Smooth modifiers. If you find some odd clipping while posing the model, try to disable them in the UI. Also note that the main outfit might clip without subdivision surface modifiers enabled, which automatically switch on when rendering.
  • To enable the UI after appending the model in another file, see the tutorial (link above or in the UI Links tab).
  • Check this FAQ if you are having Out of Memory errors during renderings: https://sites.google.com/view/mustardsfm/support/faq#h.sz7zz5ll3a3s
  • If you have any problem, try to check https://sites.google.com/view/mustardsfm/support/instructions https://sites.google.com/view/mustardsfm/support/faq
  • If you can't find the solution to your problem, or you would like to report a bug, you can contact me (contacts at the end).

Final notes

Credits

  • for some of the outfits, thanks to Arhoangel
  • HentaiBorg for the DOA6 model extraction

Changelog

Version 2b (01/12/2020)

  • fixed alpha channel of hair (thanks to Chancelor88)

Version 2a (03/11/2020)

  • (2a) the UI is now linked to the model
  • added new outfit
  • added new hairstyle
  • added physics
  • added wet skin effect
  • added genitals controllers
  • added some custom properties
  • added fist control
  • added ribbons armatures
  • added nails color property
  • added compatibility with texture mode in solid mode
  • added pose library (some very simple poses available, select all advanced bones for better pose)
  • updated eyes material
  • updated outfit materials
  • updated the shape of some bones
  • updated MustardUI to 0.11.1
  • fixed eyes movement
  • fixed eyelids movement
  • fixed eyebrows bones movement
  • fixed teeths moved by lips bones
  • fixed breasts bones
  • fixed bikini weights
  • fixed several clipping occurrences
  • fixed default hair rig
  • fixed holsters rotation in Deluxe outfit
  • fixed holster in Pirate outfit
  • cleaned up mesh
  • cleaned up materials
  • cleaned up vertex groups
  • deleted translucency nodes (outdated method)
  • and much more..

Version 1 (first release, 20/02/2020)

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FilenameDownloadsCreatedFilesize
Files
  rig_tools.zip  31842020-02-20 21:34:0217.03 KB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  Tina_v2b.blend  19552020-12-01 18:25:52347.53 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  Tina_v2a.blend  15662020-11-03 20:15:27347.48 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  Tina_v1.zip  32992020-02-20 21:39:00203.86 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  poses_screenshots.zip  7992020-11-03 19:39:3810.15 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
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Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.

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