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Ultimate D.Va - Overwatch

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 Large preview image for Ultimate D.Va - Overwatch

Description

Latest changes (22-05-2020):

  • Fixed a new dependency cycle by moving main Skin property to the rig data.
  • Fixed active texture not updating in the viewport due to changes to Blender.
  • Shuffled some drivers and collections around so the rig works better with linking and library overrides. Still, only use those features if you are a legitimately experienced user, and have a valid reason to. Most of the bugs and issues you will encounter are NOT related to the rig, these systems are just poorly designed in Blender in the first place.

I present to you my "Ultimate D.Va" rig I've been working on for the past 10 years. Thanks to Ellowas for allowing me to share his full nude body.

Check out this document to learn what the rig can do and where to find cool stuff. This is the one for Pharah, but this rig is mostly the same thing, just with a couple of extras.

IMPORTANT NOTES

  • When opening the .blend file, you need to click "Reload Trusted", or enable Auto-Run Python Scripts in your user preferences.
  • If you find any bugs, let me know in the comments.

Features

  • Includes every skin from the game(including OWL Season 1 skins) with simple controls to switch skins and remove clothing.
  • You can change skins and other settings by selecting the gear cog shaped bone, opening the N panel and changing the values under the "Properties" dropdown.
  • Includes some animations from the game.
  • Also includes her Pistols and Mechs.
  • You can change the clothing for each skin by selecting the bone above the gear cog bone.
  • All meshes cleaned up, quadded, creased and beveled to look as good on render as possible.
  • All the face, breast, butt, genital, finger, etc controls you need.
  • Decent deformations even at extreme angles of limb rotations.
  • Upgraded MetsRig with better limb deformations that should look decent even at 150° rotations(ie as far as a human can do).
  • Ellowas's nude body
  • There is a proxy nude mesh for higher framerate while animating.
  • Toggleable IK/FK on all limbs, fingers and spine.

Thanks

  • Ellowas for the nude body and textures
  • Meltrib for the panties and lewd classic skin meshes

Enjoy!

D.Va, her meshes and textures are property of Blizzard Entertainment, Inc.


Filename Downloads Created Filesize
Files
sounds_Dva_2.0.7z
🇳🇱 EU Download
🇨🇦 NA Download
8562 2018-08-20 520.39 KB
Dva_3.1_blender-2.79.zip
🇳🇱 EU Download
🇨🇦 NA Download
3185 2019-06-21 283.81 MB
Dva_3.3_blender-2.80.zip
🇳🇱 EU Download
🇨🇦 NA Download
10738 2019-07-08 259.63 MB
Dva_3.4_blender-2.80.zip
🇳🇱 EU Download
🇨🇦 NA Download
2255 2020-05-21 282.66 MB
Previews
DvaSkinsFull.webm
🇳🇱 EU Download
🇨🇦 NA Download
4673 2018-11-04 5.44 MB
Nano_PP.png
🇳🇱 EU Download
🇨🇦 NA Download
3809 2018-11-04 9.57 MB
Thumbnail image for Ultimate D.Va - Overwatch

Comments

how to change outfit?
Reply • March 16, 2020, 1:33 p.m. -  zorb2101
| 1
Select the Properties bone->press N->Properties tab->change SkinSet value, to switch between her 8 main outfits. Above it is a bone with the name of the current skin. Select that and change the Skin property to switch between reskins of the same outfit.
Reply • May 21, 2020, 10:40 p.m. -  Mets
|
On Blender 2.8 the layer system changed.. So how can I access the other sections of the rig, other than standard one?
Reply • April 10, 2020, 11:09 p.m. -  shantih19
|
Nvm, found it, it's under armature properties
Reply • April 10, 2020, 11:33 p.m. -  shantih19
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can we use in SFM?
Reply • May 6, 2020, 1:46 a.m. -  fauxbog
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Nope, it's for blender/ Check out in sfmlab for sfm stuff, here there's stuff for other programs
Reply • May 6, 2020, 2:03 a.m. -  shantih19
|
There's no reload trusted thing on my D.va file. Is that okay, or is my blender messed up?
Reply • May 6, 2020, 6:24 a.m. -  Bhahaha
|
If you have Auto-Run Python Scripts enabled in your user prefs, you don't need to worry about custom scripts, so Blender doesn't prompt you.
Reply • May 21, 2020, 10:41 p.m. -  Mets
|
How can you rotate the eyes?
Reply • May 19, 2020, 7:50 p.m. -  Summe
1 |
Her eyes will look at the "Ctr_Eyes_Target" control.
Reply • May 21, 2020, 10:42 p.m. -  Mets
|
I can't seem to rotate her feet/ancles. What am I doing wrong?
Reply • May 23, 2020, 11:20 a.m. -  Maplehead
|
nevermind, I realised cursor is the origin of pivot.
Reply • May 23, 2020, 11:29 a.m. -  Maplehead
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Hey, which is the best render engine to use with this model? Thanks in advance
Reply • May 23, 2020, 12:34 p.m. -  cookieslap
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Eevee and Cycles should both work.
Reply • May 24, 2020, 1:41 a.m. -  Mets
|
Hey man, I love the work it's amazing! I'm new to blender, when I load the model and set it on the texture view mode it just shows all pink and some of the parts doesnt load.
Reply • May 25, 2020, 5:40 a.m. -  Aranobs
|
Make sure to extract the textures folder next to the blend file. As for "some parts don't load", I don't know what you mean.
Reply • May 30, 2020, 10:22 p.m. -  Mets
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i have really low fps when animating this model,how fix it?
Reply • May 25, 2020, 3:25 p.m. -  jegul
|
For me it runs at 19 fps while animating, which isn't considered low by industry standards. So either upgrade CPU or lower expectations.
Reply • May 30, 2020, 10:25 p.m. -  Mets
2 |
How do you add this to other scenes? Appending seems to only allow me to add single parts of the model and they break; they stop working together
Reply • May 27, 2020, 7:06 a.m. -  Superdarkpit
|
Append the main collection, "Mets_Dva". (Then unhide the rig collection)
Reply • May 30, 2020, 10:26 p.m. -  Mets
|
oooh k thanks. Was driving me nuts
Reply • May 31, 2020, 1:36 a.m. -  Superdarkpit
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Could you please please please do this for Ashe? I can't find a single lewd model for her in Blender.
Reply • May 27, 2020, 9:32 a.m. -  Wulphee
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I like her character but she's not high enough on my list for me to realistically ever get around to rigging her in this lifetime.
Reply • May 30, 2020, 10:27 p.m. -  Mets
|
Hi, Mets. This is awesome! I love it. Is there a way to edit mesh in edit mode? For some reason I cannot say change boob size for example by editing the veretex position in edit mode. If I add a cube in edit mode, it is added and just then let's me edit the mesh. But once I get out into object mode, it resets. I don't know if this has to do with how the file is setup, maybe the shapekeys? I've no idea. Also the shape keys can't be deleted either, I might be missing something. Would you give me a hand? Thanks!
Reply • May 30, 2020, 5:53 p.m. -  loverofnectar
|
In edit mode you're editing the active shape key, and all shape keys are set to 0 by default. Make a new shape key. Shape keys cannot be deleted in edit mode.
Reply • May 30, 2020, 10:29 p.m. -  Mets
1 |
Thanks a lot D.vine being!
Reply • May 31, 2020, 2:02 a.m. -  loverofnectar
|
question how do I control the mouth?
Reply • June 4, 2020, 4:57 p.m. -  estravoz
|
with bones
Reply • June 23, 2020, 1:08 p.m. -  Mets
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how do you move the fingers
Reply • June 18, 2020, 12:05 a.m. -  popo123
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with bones
Reply • June 23, 2020, 1:09 p.m. -  Mets
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But I can only see the hand bone, where do I find the finger bones like other models sorry kinda new to blender
Reply • June 24, 2020, 12:47 a.m. -  popo123
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hi, im sry im also brand new to blender i cant seem to find the boens for the mouth is there a tutorial that youd recommend for this? or are the bones for the mouth in another layer if so i didnt find it :/
Reply • July 5, 2020, 12:32 p.m. -  Annonymus_99921213
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