[Overwatch] Complete Necropolis map ported and setup for Blender + .fbx.

[Overwatch] Complete Necropolis map ported and setup for Blender + .fbx.
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[Overwatch] Complete Necropolis map ported and setup for Blender + .fbx.
[Overwatch] Complete Necropolis map ported and setup for Blender + .fbx.

Description

Title pretty much says it all already:

Necropolis map from Overwatch, day version. You can change it to night with a different HDRi and reducing the sun strength. You can find all the controller empties for objects on layer number 3, or you can just select everything and press alt + p and clear parent keep transformation.

Note: The blender file contains all the textures already, the fbx doesn't.

Another note: Many of the normal maps in the material setups are just set as bump maps, but I didn't bother fixing them all with the correct normal map nodes, so if you make a scene with close up of something, I'd suggest fixing the normals for that part at least.

Ported and setup by me, original map by Blizzard.

Tags

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FilenameDownloadsCreatedFilesize
Files
  MeltRib_Necropolis_map_CleanedBlenderPort.zip  56822017-09-22 00:06:0683.98 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  MeltRib_Necropolis_map_CleanedPort_.fbx_needs_textures.zip  28562017-09-22 00:11:5429.07 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  MeltRib_Necropolis_map_Textures.zip  32162017-09-22 00:11:5547.84 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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