Ever want to port a SFM model into Blender but the imported skeleton is in unconnected bones which makes posing a complete pain? Here's the solution!
Included are two scripts:
The first script "BoneFix" will connect all bones that should be connected:
All finger bones All arm bones up to the shoulder All spine bones All leg bones up the hips (Toes not included, though I can add them if requested)
The second script "BoneFixFast" will connect a selected bone to its parent
To use the script, select the skeleton in any mode and open the script with blender's text editor, then hit the "run script" button.
Currently supports the major SFM bone name conventions, if you experience any issues with the script do let me know so I can improve it!
|BoneFix.py||Alternate Download||2737||2017-04-21||6.05 KB|
|BoneFixFast.py||Alternate Download||2008||2017-04-21||332.0 B|
|ScriptBody_2SlZLVG.png||Alternate Download||1023||2017-04-21||22.16 KB|